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Implement
--input-tileset
(gbdev#1464)
As discussed in gbdev#575 (comment)
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,2 @@ | ||
-i input_tileset.in.2bpp | ||
-u |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,2 @@ | ||
error: The input tileset's tile #7 was deduplicated; please check that your deduplication flags (`-u`, `-m`) are consistent with what was used to generate the input tileset | ||
Conversion aborted after 1 error |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,3 @@ | ||
-i input_tileset_deduped.in.2bpp | ||
-u | ||
-o result.2bpp |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,4 @@ | ||
error: Tile at (0, 0) is not within the input tileset, and `-o` was not given! | ||
error: Tile at (0, 8) is not within the input tileset, and `-o` was not given! | ||
error: Tile at (8, 8) is not within the input tileset, and `-o` was not given! | ||
Conversion aborted after 3 errors |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,2 @@ | ||
-i input_tileset.in.2bpp | ||
-u |
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