Don't crash when placing blocks with gameplay enabled #1050
Workflow file for this run
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name: CI | |
on: | |
push: | |
branches: ['master'] | |
pull_request: | |
jobs: | |
test: | |
strategy: | |
matrix: | |
os: [ubuntu-latest, windows-latest] | |
runs-on: ${{ matrix.os }} | |
env: | |
VULKAN_VERSION: "1.3.290.0" | |
VULKAN_SDK: "C:/VulkanSDK/1.3.290.0" | |
steps: | |
- name: Install shaderc | |
if: matrix.os == 'ubuntu-latest' | |
run: | | |
wget -nv -r -nd -A install.tgz 'https://storage.googleapis.com/shaderc/badges/build_link_linux_clang_release.html' | |
tar xf install.tgz | |
echo "SHADERC_LIB_DIR=$PWD/install/lib" >> "$GITHUB_ENV" | |
- name: Install Vulkan SDK | |
if: matrix.os == 'windows-latest' | |
run: | | |
Invoke-WebRequest -Uri "https://sdk.lunarg.com/sdk/download/${{ env.VULKAN_VERSION }}/windows/VulkanSDK-${{ env.VULKAN_VERSION }}-Installer.exe" -OutFile vulkan.exe | |
./vulkan.exe --accept-licenses --default-answer --confirm-command install | |
- uses: actions/checkout@v4 | |
- uses: dtolnay/rust-toolchain@stable | |
- run: cargo build --workspace --all-targets | |
- run: cargo test --workspace | |
lint: | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- uses: dtolnay/rust-toolchain@stable | |
with: | |
components: rustfmt, clippy | |
- run: cargo fmt --all -- --check | |
- if: always() | |
run: cargo clippy --workspace --all-targets -- -D warnings | |
check-protos: | |
name: Check protos | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- uses: dtolnay/rust-toolchain@stable | |
- run: sudo apt update && sudo apt-get -y install protobuf-compiler | |
- name: Generate Rust code from .proto files | |
run: cargo run -p gen-protos | |
- name: Check for uncommitted changes | |
run: git diff --exit-code |