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De-async writting flatbuffer to socket
Build #217: Commit 36f19b0 pushed by VirxEC
December 22, 2024 01:04 2m 54s master
December 22, 2024 01:04 2m 54s
Update csharpier
Build #216: Commit 7bcc8ed pushed by VirxEC
December 18, 2024 22:12 2m 24s master
December 18, 2024 22:12 2m 24s
Don't log twice on exit
Build #215: Commit afd9042 pushed by VirxEC
December 18, 2024 22:05 3m 14s v0.3.6
December 18, 2024 22:05 3m 14s
Don't log twice on exit
Build #214: Commit afd9042 pushed by VirxEC
December 18, 2024 21:53 3m 30s master
December 18, 2024 21:53 3m 30s
Ignore color lookups
Build #213: Commit 5c3b6fc pushed by VirxEC
December 18, 2024 21:13 5m 35s v0.3.5
December 18, 2024 21:13 5m 35s
Ignore color lookups
Build #212: Commit 5c3b6fc pushed by VirxEC
December 18, 2024 21:12 3m 16s master
December 18, 2024 21:12 3m 16s
Fix #59
Build #211: Commit 09f6eda pushed by VirxEC
December 16, 2024 00:59 3m 23s v0.3.4
December 16, 2024 00:59 3m 23s
Fix #59
Build #210: Commit 09f6eda pushed by VirxEC
December 15, 2024 19:36 2m 21s master
December 15, 2024 19:36 2m 21s
Fix #60
Build #209: Commit ffeebb3 pushed by VirxEC
December 15, 2024 19:35 3m 26s master
December 15, 2024 19:35 3m 26s
Add test to ensure loadouts are parsed correctly
Build #208: Commit 4962007 pushed by VirxEC
December 15, 2024 19:34 3m 43s master
December 15, 2024 19:34 3m 43s
Never spawn a new map when continue and spawn is active
Build #207: Commit 18679fd pushed by VirxEC
December 15, 2024 00:29 38s v0.6.4
December 15, 2024 00:29 38s
Update Bridge.dll
Build #206: Commit 1a0bb93 pushed by VirxEC
December 15, 2024 00:29 3m 9s v0.3.3
December 15, 2024 00:29 3m 9s
Update Bridge.dll
Build #205: Commit 1a0bb93 pushed by VirxEC
December 15, 2024 00:29 2m 55s master
December 15, 2024 00:29 2m 55s
Never spawn a new map when continue and spawn is active
Build #204: Commit 18679fd pushed by VirxEC
December 15, 2024 00:23 1m 51s v0.6.4
December 15, 2024 00:23 1m 51s
Never spawn a new map when continue and spawn is active
Build #203: Commit 18679fd pushed by VirxEC
December 10, 2024 19:31 2m 7s v0.3.2
December 10, 2024 19:31 2m 7s
Never spawn a new map when continue and spawn is active
Build #202: Commit 18679fd pushed by VirxEC
December 10, 2024 19:30 3m 29s master
December 10, 2024 19:30 3m 29s
Fix drawing Rect2D & GameTimeRemaining (#58)
Build #201: Commit 0cc2d64 pushed by NicEastvillage
November 29, 2024 08:44 3m 34s v0.3.1
November 29, 2024 08:44 3m 34s
Fix drawing Rect2D & GameTimeRemaining (#58)
Build #200: Commit 0cc2d64 pushed by NicEastvillage
November 29, 2024 08:41 3m 0s master
November 29, 2024 08:41 3m 0s
Fix drawing Rect2D & GameTimeRemaining
Build #199: Pull request #58 opened by VirxEC
November 29, 2024 03:34 3m 20s bug-fix
November 29, 2024 03:34 3m 20s
Update Bridge.dll
Build #198: Commit 89e4186 pushed by VirxEC
November 29, 2024 03:32 3m 17s bug-fix
November 29, 2024 03:32 3m 17s
Update Bridge.dll
Build #197: Commit 6f8db92 pushed by VirxEC
November 13, 2024 16:21 3m 58s bug-fix
November 13, 2024 16:21 3m 58s
Fix Rect2D render coords
Build #196: Commit 6ef1e6e pushed by VirxEC
November 2, 2024 19:20 3m 8s bug-fix
November 2, 2024 19:20 3m 8s
October 23, 2024 11:18 3m 18s
October 23, 2024 07:08 1m 51s