Releases: RANDSUM/randsum-ts
Releases · RANDSUM/randsum-ts
v7.1.0
Full Changelog: v7.0.1...v7.1.0
v7.0.1
Full Changelog: v7.0.0...v7.0.1
v7.0.0
What's Changed
- Take Dice in roll, don't take undefined, use spread instead of manual array by @alxjrvs in #632
- Turn to models by @alxjrvs in #633
- Bun update by @alxjrvs in #634
- Go back to dynamic types by @alxjrvs in #635
- unecessary "RawRollModel" call by @alxjrvs in #636
- Make results and rawResults flat arrays, intoduce games by @alxjrvs in #637
- 7.0.0 by @alxjrvs in #638
Full Changelog: v6.0.0...v7.0.0
v6.0.0
What's Changed
- Unfurl a great number of types and functions. by @alxjrvs in #625
- Better title by @alxjrvs in #626
- Target specific index rather than entire src by @alxjrvs in #627
- Use Bunx instead of Typedoc action by @alxjrvs in #628
- Create Dynamic Dice by @alxjrvs in #629
- Mark Dice as Custom or Standard by @alxjrvs in #630
- Rename files, remove unused "as"'s, bump to 6.0.0 by @alxjrvs in #631
Full Changelog: v5.0.0...v6.0.0
v5.0.0
v4.6.1
v4.6.0
v4.5.9
What's Changed
Full Changelog: v4.5.8...v4.5.9
v4.5.8
v4.5.7
What's Changed
- Regular Bun Updates by @alxjrvs in #611
- Bump typescript-eslint from 7.18.0 to 8.0.1 by @dependabot in #612
- No more "MatchAll" by @alxjrvs in #613
Full Changelog: v4.5.6...v4.5.7