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Added Ukrainian language #5

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27 changes: 26 additions & 1 deletion src/l10n/index.ts
Original file line number Diff line number Diff line change
Expand Up @@ -130,5 +130,30 @@ export default {

'_Create/Update texture called [NAME] with [TEXTURE]':
'Cipta/Kemas kini tekstur dipanggil [NAME] dengan [TEKSTUR]'
}
},
uk: {
_extensionName: "QuakeFragmment",
_me: "я",
_stage: "етап",
_example: "Приклад",
_Enable: "Увімкнути",
_Disable: "Вимкнути",
"_[SHOULD] auto re-render": "[ПОВИНЕН] ауто повтор-рендеринг",
"_All loaded shaders": "Всі провантажені шейдери",
"_Remove [SHADER]": "Прибрати [ШЕЙДЕР]",
"_Reload [SHADER]": "Повторити [ШЕЙДЕР]",
"_Apply [SHADER] to [TARGET]": "Застосувати [ШЕЙДЕР] до [ЦІЛЬ]",
"_Detach [SHADER] from [TARGET]": "Від'єднати [ШЕЙДЕР] від [ЦІЛЬ]",
_Uniforms: "Уніформи",
"_Set number [UNIFORM] of [TARGET] to [VALUE]": "Надати число [УНІФОРМА] від [ЦІЛЬ] до [ЗНАЧЕННЯ]",
"_Set vector 2 [UNIFORM] of [TARGET] to [VALUE1][VALUE2]": "Встановити вектор 2 [УНІФОРМА] від [ЦІЛЬ] до [ЗНАЧЕНЯ1][ЗНАЧЕННЯ2]",
"_Set vector 3 [UNIFORM] of [TARGET] to [VALUE1][VALUE2][VALUE3]": "Надати вектор 3 [УНІФОРМА] від [ЦІЛЬ] до [ЗНАЧЕННЯ1][ЗНАЧЕННЯ2][ЗНАЧЕННЯ3]",
"_Set vector 4 [UNIFORM] of [TARGET] to [VALUE1][VALUE2][VALUE3][VALUE4]": "Надати вектор 4 [УНІФОРМА] від [ЦІЛЬ] до [ЗНАЧЕННЯ1][ЗНАЧЕННЯ2][ЗНАЧЕННЯ3][ЗНАЧЕННЯ4]",
"_Set matrix [UNIFORM] of [TARGET] to [MATRIX]": "Надати матрицю [УНІФОРМА] від [ЦІЛЬ] до [МАТРИЦЯ]",
"_Set texture [UNIFORM] of [TARGET] to [TEXTURE]": "Надати текстуру [УНІФОРМА] від [ЦІЛЬ] до [ТЕКСТУРА]",
_Textures: "Текстури",
"_All textures": "Всі текстури",
"_Delete all textures": "Видалити всі текстури",
"_Delete texture called [NAME]": "Видалити текстуру, названу як [НАЗВА]",
"_Create/Update texture called [NAME] with [TEXTURE]": "Створити/Оновити текстуру, названу як [НАЗВА] з [ТЕКСТУРА]"
}