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Connection API

Pyseph edited this page Jan 16, 2021 · 3 revisions

A Connection is a special object returned by the Connect method of an Event (Signal). This is used primarily to disconnect a listener from an Event.

Properties

bool Connection.Connected

Describes whether or not the Connection is still alive. This will become false if Connection:Disconnect() is called.

Functions

void Signal:Disconnect ()

Disconnects the Connection from the Event.

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