v0.5.2beta
Pre-release
Pre-release
Release v0.5.2beta
New features
- Added spinners
- Added traps
- Traps and spinners can be seen with eye cursor
- Added falling, climbing map transitions (ladders, holes)
- Added the spell Levitation (and the rope item effect)
- Added the spell Jump
- Added the spell Escape
- Added the spells word of marking/returning
- Added the spell Create Food
- Added the spells Resurrection, Ashes to Flesh, Dust to Ashes
- Failing of the mentioned spells will convert the dead body to ashes or dust
- Added all potion effects and potion consumption
- Added target picking for spells which target a single partymember
- Monsters will now be blocked by fake walls and doors
- Stamina attribute now correctly adds to def
- Mad monsters will now act different than sane monsters
Fixes and improvements
- Monsters dropping or breaking weapons will now have their values adjusted
- Some battle mechanic improvements
- Added correct chance to avoid battles
- Fixed some teleports and map change events
- Buffs will not stack anymore but refresh the duration to the spell's maximum duration
- Map changes are now reset on game load
- Automap now only shows things in legend that are visible
- Some minor fixes and adjustments
- New quest character name is now also used if not explicitly confirm with Enter key