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v0.5.1beta

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@Pyrdacor Pyrdacor released this 19 Mar 11:11

Release v0.5.1beta

New features

  • Added all mystic map spells
    • This includes the spell magic compass which shows a compass
    • This includes the spell map view which shows the minimap
  • Added minimap (with scrolling for world maps)
  • Added weapon and armor breaking in battles (broken items will be available after fight if won)
  • Added last ammunition used message and monster weapon switching to melee weapon
  • Added morale logic from the original
  • Added monster decision making from the original (target picking, move spot picking, spell picking, etc)
  • The called eagle will now fly in instead of just appearing on the party
  • Active attack, defense and anti-magic buffs will now be shown in character values (with animated text)

Fixes and improvements

  • Fixed savegame writing (will now work correctly and also stores activated go-to points correctly)
  • Waiting will now correctly decrease remaining buff durations
  • Opening the spell book will now pause the game so monsters won't approach while open
  • Improved and fixed automap rendering
  • Goto-points now correctly set a specific direction when going back to them
  • Item usage now also checks for correct world
  • Fixed a scrollbar bug
  • Improved render code and therefore render performance

Misc

  • Added much smaller downloads which can run on machines with .NET installed (standalone versions are still available)