v0.5.1beta
Pre-release
Pre-release
Release v0.5.1beta
New features
- Added all mystic map spells
- This includes the spell magic compass which shows a compass
- This includes the spell map view which shows the minimap
- Added minimap (with scrolling for world maps)
- Added weapon and armor breaking in battles (broken items will be available after fight if won)
- Added last ammunition used message and monster weapon switching to melee weapon
- Added morale logic from the original
- Added monster decision making from the original (target picking, move spot picking, spell picking, etc)
- The called eagle will now fly in instead of just appearing on the party
- Active attack, defense and anti-magic buffs will now be shown in character values (with animated text)
Fixes and improvements
- Fixed savegame writing (will now work correctly and also stores activated go-to points correctly)
- Waiting will now correctly decrease remaining buff durations
- Opening the spell book will now pause the game so monsters won't approach while open
- Improved and fixed automap rendering
- Goto-points now correctly set a specific direction when going back to them
- Item usage now also checks for correct world
- Fixed a scrollbar bug
- Improved render code and therefore render performance
Misc
- Added much smaller downloads which can run on machines with .NET installed (standalone versions are still available)