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This is v0.1.0beta
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Pyrdacor committed Dec 3, 2020
1 parent 92e0fb1 commit cbb40e9
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Showing 8 changed files with 17 additions and 16 deletions.
5 changes: 2 additions & 3 deletions Ambermoon.Core/Ambermoon.Core.csproj
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Expand Up @@ -4,8 +4,7 @@
<LangVersion>8</LangVersion>
<RootNamespace>Ambermoon</RootNamespace>
<UserSecretsId>5ff861f6-0255-427a-978a-7a8030ee8731</UserSecretsId>
<Version>1.1.16</Version>
<AssemblyVersion>1.1.16.0</AssemblyVersion>
<Version>1.1.17</Version>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DebugType>full</DebugType>
Expand All @@ -17,7 +16,7 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Ambermoon.Data.Common" Version="2.0.10" />
<PackageReference Include="Ambermoon.Data.Common" Version="2.0.11" />
<PackageReference Include="System.Drawing.Common" Version="5.0.0" />
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
</ItemGroup>
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2 changes: 1 addition & 1 deletion Ambermoon.Core/Render/SpellAnimation.cs
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Expand Up @@ -521,7 +521,7 @@ void PlayCurse(CombatGraphicIndex iconGraphicIndex)
this.finishAction = () => finishAction?.Invoke(game.CurrentBattleTicks, false, true); // This is called after the animation to finish.

float scale = fromMonster ? 2.0f : renderView.GraphicProvider.GetMonsterRowImageScaleFactor((MonsterRow)(tile / 6));
var targetPosition = GetTargetPosition(tile) - new Position(0, Util.Round(8 * scale));
var targetPosition = GetTargetPosition(tile) - new Position(0, Util.Round(6 * scale));
game.AddTimedEvent(TimeSpan.FromMilliseconds(500), () =>
{
byte displayLayer = (byte)(fromMonster ? 255 : ((tile / 6) * 60 + 59));
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2 changes: 1 addition & 1 deletion Ambermoon.Data.Common/Ambermoon.Data.Common.csproj
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Expand Up @@ -10,7 +10,7 @@
<RepositoryType>Github</RepositoryType>
<PackageTags>Ambermoon Amiga</PackageTags>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<Version>2.0.10</Version>
<Version>2.0.11</Version>
<UserSecretsId>485e4790-32fd-45f1-b729-c5ca93ba0fad</UserSecretsId>
</PropertyGroup>

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5 changes: 2 additions & 3 deletions Ambermoon.Data.Legacy/Ambermoon.Data.Legacy.csproj
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Expand Up @@ -9,8 +9,7 @@
<RepositoryType>Github</RepositoryType>
<PackageTags>Ambermoon Legacy Amiga Game Data</PackageTags>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<Version>2.0.21</Version>
<AssemblyVersion>2.0.21.0</AssemblyVersion>
<Version>2.0.22</Version>
</PropertyGroup>

<PropertyGroup>
Expand All @@ -23,7 +22,7 @@
</PropertyGroup>

<ItemGroup>
<PackageReference Include="Ambermoon.Data.Common" Version="2.0.10" />
<PackageReference Include="Ambermoon.Data.Common" Version="2.0.11" />
</ItemGroup>

<ItemGroup>
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4 changes: 2 additions & 2 deletions Ambermoon.Renderer.OpenGL/Ambermoon.Renderer.OpenGL.csproj
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Expand Up @@ -10,11 +10,11 @@

<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Version>1.1.9</Version>
<Version>1.1.10</Version>
</PropertyGroup>

<ItemGroup>
<PackageReference Include="Ambermoon.Data.Common" Version="2.0.10" />
<PackageReference Include="Ambermoon.Data.Common" Version="2.0.11" />
<PackageReference Include="Silk.NET.OpenGL" Version="1.8.0" />
</ItemGroup>

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5 changes: 3 additions & 2 deletions Ambermoon.net/Ambermoon.net.csproj
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Expand Up @@ -5,21 +5,22 @@
<TargetFramework>netcoreapp3.1</TargetFramework>
<RootNamespace>Ambermoon</RootNamespace>
<RuntimeIdentifiers>win-x64;linux-x64</RuntimeIdentifiers>
<Version>1.1.21</Version>
<Version>0.1.0</Version>
<Copyright>Copyright (c) 2020 by Robert Schneckenhaus</Copyright>
<Company>Robert Schneckenhaus</Company>
<Authors>Robert Schneckenhaus</Authors>
<PackageProjectUrl>https://github.com/Pyrdacor/Ambermoon.net</PackageProjectUrl>
<RepositoryUrl>https://github.com/Pyrdacor/Ambermoon.net</RepositoryUrl>
<RepositoryType>github</RepositoryType>
<PackageTags>Ambermoon</PackageTags>
</PropertyGroup>

<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DefineConstants>DEBUG;TRACE</DefineConstants>
</PropertyGroup>

<ItemGroup>
<PackageReference Include="Ambermoon.Data.Legacy" Version="2.0.21" />
<PackageReference Include="Ambermoon.Data.Legacy" Version="2.0.22" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="Silk.NET.Input" Version="1.8.0" />
<PackageReference Include="Silk.NET.Windowing" Version="1.8.0" />
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2 changes: 1 addition & 1 deletion Ambermoon.net/GameWindow.cs
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Expand Up @@ -263,7 +263,7 @@ public void Run(Configuration configuration)
var videoMode = new VideoMode(new System.Drawing.Size(Width, Height), 60);
var options = new WindowOptions(true, true, new System.Drawing.Point(100, 100),
new System.Drawing.Size(Width, Height), 60.0, 60.0, GraphicsAPI.Default,
$"Ambermoon.net v{version.Major}.{version.Minor}.{version.Build}",
$"Ambermoon.net v{version.Major}.{version.Minor}.{version.Build} beta",
WindowState.Normal, WindowBorder.Fixed, VSyncMode.Off,
10, false, videoMode, 24);

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8 changes: 5 additions & 3 deletions README.md
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Expand Up @@ -14,9 +14,7 @@ I got some questions of how to run the game:

Version | OS
--- | ---
[1.1.21](https://github.com/Pyrdacor/Ambermoon.net/releases/download/v1.1.21/Ambermoon.net-Windows.zip) | Windows 64bit
[1.1.20](https://github.com/Pyrdacor/Ambermoon.net/releases/download/v1.1.20/Ambermoon.net-Windows.zip) | Windows 64bit
[1.1.19](https://github.com/Pyrdacor/Ambermoon.net/releases/download/v1.1.19/Ambermoon.net-Windows.zip) | Windows 64bit
[0.1.0 beta](https://github.com/Pyrdacor/Ambermoon.net/releases/download/v0.1.0beta/Ambermoon.net-Windows.zip) | Windows 64bit

Older releases can be found [here](https://github.com/Pyrdacor/Ambermoon.net/releases). Other platforms will follow.

Expand Down Expand Up @@ -74,6 +72,10 @@ F1-F6 | Open inventory of party member 1-6

## Change log

- Version [0.1.0 beta](https://github.com/Pyrdacor/Ambermoon.net/releases/tag/v0.1.0beta): Many improvements to battles and UI, some spells do damage or have effects now

The following versions are pre-beta versions:

- Version [1.1.21](https://github.com/Pyrdacor/Ambermoon.net/releases/tag/v1.1.21): Added spell list, many additions and fixed regarding chests, inventory and battles, bugfixing
- Version [1.1.20](https://github.com/Pyrdacor/Ambermoon.net/releases/tag/v1.1.20): Improved battle animations, added first test spell, fix flee logic
- Version [1.1.19](https://github.com/Pyrdacor/Ambermoon.net/releases/tag/v1.1.19): Improvements, additions and fixes for battles
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