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This is v0.1.3beta
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Pyrdacor committed Jan 5, 2021
1 parent 9f057af commit 9114a0d
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Showing 56 changed files with 77 additions and 83 deletions.
2 changes: 1 addition & 1 deletion Ambermoon.Common/Ambermoon.Common.csproj
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<RepositoryType>Github</RepositoryType>
<Description>Library that contains basic stuff for other Ambermoon libraries.</Description>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<Version>1.1.7</Version>
<Version>1.1.8</Version>
</PropertyGroup>

</Project>
2 changes: 1 addition & 1 deletion Ambermoon.Core/Ambermoon.Core.csproj
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Ambermoon.Data.Common" Version="2.0.12" />
<PackageReference Include="Ambermoon.Data.Common" Version="2.0.13" />
<PackageReference Include="System.Drawing.Common" Version="5.0.0" />
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
</ItemGroup>
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2 changes: 1 addition & 1 deletion Ambermoon.Core/Misc.cs
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/*
* Misc.cs - Helper functions
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Core/Render/Color.cs
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/*
* Color.cs - Basic color implementation
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Core/Render/ICamera3D.cs
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/*
* ICamera3D.cs - 3D camera interface
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Core/Render/IColoredRect.cs
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/*
* IColoredRect.cs - Colored rectangle interface
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Core/Render/IRenderLayer.cs
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/*
* IRenderLayer.cs - Render layer interface
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Core/Render/IRenderNode.cs
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/*
* IRenderNode.cs - Render node interface
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Core/Render/IRenderView.cs
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/*
* IRenderView.cs - Render view interface
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Core/Render/ISprite.cs
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/*
* ISprite.cs - Sprite interface
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Core/Render/ISurface3D.cs
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/*
* ISurface3D.cs - 3D surface interface
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Core/Render/ITextureAtlas.cs
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/*
* ISprite.cs - Texture atlas interface
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Core/Render/RenderMap2D.cs
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/*
* RenderMap2D.cs - Handles 2D map rendering
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Core/Render/RenderMap3D.cs
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/*
* RenderMap3D.cs - Handles 3D map rendering
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Core/Render/TextAlign.cs
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/*
* TextAlign.cs - Text alignment enumeration
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Core/Render/Texture.cs
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/*
* Texture.cs - Basic texture interface
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Core/Render/TextureAtlasManager.cs
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/*
* TextureAtlasManager.cs - Manages texture atlases
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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4 changes: 2 additions & 2 deletions Ambermoon.Data.Common/Ambermoon.Data.Common.csproj
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<RepositoryType>Github</RepositoryType>
<PackageTags>Ambermoon Amiga</PackageTags>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<Version>2.0.12</Version>
<Version>2.0.13</Version>
<UserSecretsId>485e4790-32fd-45f1-b729-c5ca93ba0fad</UserSecretsId>
</PropertyGroup>

<ItemGroup>
<PackageReference Include="Ambermoon.Common" Version="1.1.7" />
<PackageReference Include="Ambermoon.Common" Version="1.1.8" />
</ItemGroup>

<ItemGroup>
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4 changes: 2 additions & 2 deletions Ambermoon.Data.Legacy/Ambermoon.Data.Legacy.csproj
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<RepositoryType>Github</RepositoryType>
<PackageTags>Ambermoon Legacy Amiga Game Data</PackageTags>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<Version>2.0.23</Version>
<Version>2.0.24</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>

Expand All @@ -18,7 +18,7 @@
</PropertyGroup>

<ItemGroup>
<PackageReference Include="Ambermoon.Data.Common" Version="2.0.12" />
<PackageReference Include="Ambermoon.Data.Common" Version="2.0.13" />
</ItemGroup>

<ItemGroup>
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4 changes: 2 additions & 2 deletions Ambermoon.Renderer.OpenGL/Ambermoon.Renderer.OpenGL.csproj
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<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Version>1.1.11</Version>
<Version>1.1.12</Version>
</PropertyGroup>

<ItemGroup>
<PackageReference Include="Ambermoon.Data.Common" Version="2.0.12" />
<PackageReference Include="Ambermoon.Data.Common" Version="2.0.13" />
<PackageReference Include="Silk.NET.OpenGL" Version="1.8.0" />
</ItemGroup>

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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/Billboard3DShader.cs
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/*
* Billboard3DShader.cs - Shader for textured 3D billboards
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/BufferObject.cs
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/*
* BufferObject.cs - Base class for integer based data buffers
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/ByteBuffer.cs
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/*
* ByteBuffer.cs - Buffer for shader byte data
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/ColorBuffer.cs
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@@ -1,7 +1,7 @@
/*
* ColorBuffer.cs - Buffer for shader color data
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/ColorShader.cs
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@@ -1,7 +1,7 @@
/*
* ColorShader.cs - Basic color shader for colored shapes
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/ColoredRect.cs
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@@ -1,7 +1,7 @@
/*
* ColoredRect.cs - Colored rectangle
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/Context.cs
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/*
* Context.cs - Render context which is capable of rotating the whole screen
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/Enums.cs
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/*
* Enums.cs - Globally needed enumerations
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/FloatBuffer.cs
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/*
* FloatBuffer.cs - Buffer for shader float data
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/IndexBuffer.cs
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/*
* IndexBuffer.cs - Dynamic buffer for vertex indices
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/IndexPool.cs
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/*
* IndexPool.cs - Pool of indices which handles index reusing
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/Matrix.cs
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/*
* Matrix.cs - Basic 4x4 matrix implementation
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/MutableTexture.cs
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/*
* MutableTexture.cs - OpenGL texture creation
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/OpaqueTextureShader.cs
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/*
* OpaqueTextureShader.cs - Shader for opaque textured objects
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/PositionBuffer.cs
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/*
* PositionBuffer.cs - Buffer for shader position data
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/RenderBuffer.cs
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/*
* RenderBuffer.cs - Renders several buffered objects
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/RenderLayer.cs
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/*
* RenderLayer.cs - Render layer implementation
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/RenderNode.cs
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/*
* Node.cs - Basic render node implementation
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/RenderText.cs
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/*
* RenderText.cs - Text render object
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/RenderView.cs
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/*
* GameView.cs - Implementation of a game render view
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/Shader.cs
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/*
* Shader.cs - GLSL shader handling
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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2 changes: 1 addition & 1 deletion Ambermoon.Renderer.OpenGL/ShaderProgram.cs
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/*
* ShaderProgram.cs - GLSL shader program handling
*
* Copyright (C) 2020 Robert Schneckenhaus <[email protected]>
* Copyright (C) 2020-2021 Robert Schneckenhaus <[email protected]>
*
* This file is part of Ambermoon.net.
*
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