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NPCs are no longer partly drawn above the player
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Pyrdacor committed Nov 15, 2021
1 parent af21001 commit 5190c2d
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Showing 2 changed files with 1 addition and 2 deletions.
2 changes: 1 addition & 1 deletion Ambermoon.Core/Render/Character2D.cs
Original file line number Diff line number Diff line change
Expand Up @@ -55,7 +55,7 @@ public enum State
public uint CurrentFrame => sprite.CurrentFrame;
public uint FrameCount => sprite.NumFrames;
uint lastFrameReset = 0u;
int baselineOffset = 0;
int baselineOffset = -1;
public int BaselineOffset
{
get => baselineOffset;
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1 change: 0 additions & 1 deletion ToDo.md
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Expand Up @@ -13,7 +13,6 @@

## Characters

- NPCs are partly above the player
- Use tile flags of map characters (random animation start, movement blocking)


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