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FL - Pirates / September 2024 rebalance
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- Spearthrower HP to 35 (-2) , Melee damage to 6-2 (-1) , Ranged damage to 6-2 (-2) but now has +Bleeding, XP to 34 (-6) , price to 13g
- Javelineer HP to 55 (-1) , melee damage to 9-2 (-2) , ranged now has +Bleeding , price to 22g (-3g)
- Harpooner melee damage to 13-2 (-2) , ranged damage to 17-2 (+1) and now has +Bleeding , price to 48g (-3g)

This change to Spearthowers increases the value of the unit in PVP helping againsit opponents that are camping, Still this decreases the dmg output of the unit.
Bleeding stops enemies from healing a turn or take 2 dmg (which can last hit kill) per turn.
Additionally less damage ranged spears decreases the advantage from camping.

- Serpent cold res to -20% (-10%) -too powerful-
- Thunder Serpent both attacks now have +Electric (1/3 movement slow only)
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ReynBolt authored Nov 19, 2024
1 parent 7355a63 commit e70bf1e
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Showing 5 changed files with 24 additions and 13 deletions.
7 changes: 5 additions & 2 deletions units/FL_units/pirates/Harpooner.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@
alignment=neutral
advances_to=null
{AMLA_DEFAULT}
cost=51
cost=48
usage=fighter
description={AE_FGTNL_UNIT_NOTICE}+ _ "Harpooners have the most pressence in momments a sea monster must be slain in case charming did not work well. It's known that harpoons are effective at piercing the hard skins of most sea monsters."
die_sound={SOUND_LIST:HUMAN_DIE}
Expand All @@ -35,7 +35,7 @@
description=_"harpoon"
type=pierce
range=melee
damage=15
damage=13
number=2
icon=attacks/harpoon.png
[/attack]
Expand All @@ -47,6 +47,9 @@
range=ranged
damage=16
number=2
[specials]
{WEAPON_SPECIAL_AE_MAG_BLEED}
[/specials]
icon=attacks/pike.png
[/attack]
[attack_anim]
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11 changes: 7 additions & 4 deletions units/FL_units/pirates/Javelineer.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -5,16 +5,16 @@
race=pirat
image="frakcja1/javelineer.png"

hitpoints=56
hitpoints=55
movement_type=piratefoot
movement=5
experience=65
level=2
alignment=neutral
advances_to=AE_FL_pirates_Harpooner
cost=24
cost=22
usage=fighter
description={AE_FGTNL_UNIT_NOTICE}+ _ "More trained spearthrowers do also fight better in moats at being an important part of their bussyness."
description={AE_FGTNL_UNIT_NOTICE}+ _ "More trained spearthrowers do also fight better in moats at being an important part of their bussyness. They gained much more skill at throwing their javelins"
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM frakcja1/javelineer.png frakcja1/javelineer.png {SOUND_LIST:HUMAN_HIT}}

Expand All @@ -34,7 +34,7 @@
description={STR_SPEAR}
type=pierce
range=melee
damage=11
damage=9
number=2
icon=attacks/spear.png
[/attack]
Expand All @@ -48,6 +48,9 @@
range=ranged
damage=12
number=2
[specials]
{WEAPON_SPECIAL_AE_MAG_BLEED}
[/specials]
icon=attacks/spear.png
[/attack]
[attack_anim]
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2 changes: 1 addition & 1 deletion units/FL_units/pirates/Serpent.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -58,7 +58,7 @@
pierce=90
impact=100
fire=70
cold=110
cold=120
arcane=80
[/resistance]
[abilities]
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15 changes: 9 additions & 6 deletions units/FL_units/pirates/Spearthrower.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -6,16 +6,16 @@
race=pirat
image="frakcja1/spearthrower.png"

hitpoints=37
hitpoints=35
movement_type=piratefoot
movement=5
experience=40
experience=34
level=1
alignment=neutral
advances_to=AE_FL_pirates_Javelineer
cost=13
cost=12
usage=fighter
description={AE_FGTNL_UNIT_NOTICE}+ _ "Spearthrowers are the least trained of all pirates but they're tough, spears are cheap and very effective and they work well at dealing with sea monsters. More than once an amateur spearthrower has hunt a very deadly sea monster because of being lucky about landing a spear in the right momment in the right place."
description={AE_FGTNL_UNIT_NOTICE}+ _ "Spearthrowers are the least trained of all pirates but they're tough, spears are cheap and very effective and they work well at dealing with sea monsters and to pierce enough to make some deep wounds. More than once an amateur spearthrower has hunt a very deadly sea monster because of being lucky about landing a spear in the right momment in the right place."
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM frakcja1/spearthrower.png frakcja1/spearthrower.png {SOUND_LIST:HUMAN_HIT}}

Expand All @@ -28,7 +28,7 @@
description={STR_SPEAR}
type=pierce
range=melee
damage=7
damage=6
number=2
icon=attacks/spear.png
[/attack]
Expand All @@ -40,8 +40,11 @@
description=_"spear throw"
type=pierce
range=ranged
damage=8
damage=6
number=2
[specials]
{WEAPON_SPECIAL_AE_MAG_BLEED}
[/specials]
icon=attacks/spear.png
[/attack]
[attack_anim]
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2 changes: 2 additions & 0 deletions units/FL_units/pirates/Thunder_Serpent.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -43,6 +43,7 @@
icon=attacks/fangs-snake.png
[specials]
{WEAPON_SPECIAL_FIRSTSTRIKE}
{WEAPON_SPECIAL_AE_ELECTRIC}
[/specials]
[/attack]
[attack]
Expand All @@ -55,6 +56,7 @@
icon=attacks/tail-notmerman.png
[specials]
{WEAPON_SPECIAL_MARKSMAN}
{WEAPON_SPECIAL_AE_ELECTRIC}
[/specials]
[/attack]
[resistance]
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