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AoA - Mountain Goblins
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They feature weaklings lv0-lv1 gobbos, lv3 version of goblin leadership, superior wolf rider, healer and superior assasins
Faction counts as bonus +10% hills/mountain defense (like dwraves) , 40% defense in frozen and 1 MP cost at caves.
All gobbo factions gains ONE possitive trait instead of a negative one (because they're not oppressed by abusive orcs) and 10% cold res.
They count of support of animals and trolls (EE vesion of trolls)

PENDING: Lv2 and Lv3 goblin in a barrel , add to the faction file 2 new animals to balance them in late game, change default troll to EE trolls for more options, and probably allowing mountain goblins to start with a troll hero.
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ReynBolt authored Jul 21, 2024
1 parent 25fceb2 commit a2961ef
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Showing 13 changed files with 339 additions and 36 deletions.
10 changes: 5 additions & 5 deletions units/AoA_units/gobmon/archer-loup.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -6,12 +6,12 @@
gender=male
image="units/gobmon/archer-loup.png"
hitpoints=49
movement_type=orcishfoot
movement_type=AE_gobmon
movement=9
experience=65
experience=73
level=2
alignment=chaotic
cost=26
cost=29
usage=scout
description={AE_AOA_UNIT_NOTICE}+ _ "description to come"
advances_to=AE_AoA_gobmon_championLoup
Expand All @@ -22,8 +22,8 @@
description= _"fangs"
type=blade
range=melee
damage=7
number=4
damage=6
number=3
icon=attacks/fangs-animal.png
[/attack]
[attack]
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11 changes: 8 additions & 3 deletions units/AoA_units/gobmon/archer.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -5,19 +5,24 @@
race=gobmon
gender=male
image="units/gobmon/archer.png"
hitpoints=23
movement_type=orcishfoot
hitpoints=26
movement_type=AE_gobmon
movement=5
experience=50
level=1
alignment=chaotic
cost=10
cost=13
usage=archer
description={AE_AOA_UNIT_NOTICE}+ _ "description to come"
advances_to=null
{AMLA_DEFAULT}
die_sound={SOUND_LIST:GOBLIN_DIE}
{DEFENSE_ANIM "units/gobmon/archer.png" "units/gobmon/archer.png" {SOUND_LIST:GOBLIN_HIT} }

[defense]
forest=40
[/defense]

[attack]
name=dague
description= _"knife"
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52 changes: 50 additions & 2 deletions units/AoA_units/gobmon/assassin.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -11,13 +11,60 @@
experience=100
level=2
alignment=chaotic
cost=22
cost=25
usage=mixed fighter
description={AE_AOA_UNIT_NOTICE}+ _ "description to come"
advances_to=null
{AMLA_DEFAULT}
die_sound={SOUND_LIST:GOBLIN_DIE}
{DEFENSE_ANIM "units/gobmon/assassin.png" "units/gobmon/assassin.png" {SOUND_LIST:GOBLIN_HIT} }

[movement_costs]
deep_water={UNREACHABLE}
shallow_water=3
reef=2
swamp_water=3
flat=1
sand=2
forest=2
hills=1
mountains=2
village=1
castle=1
cave=1
frozen=1
unwalkable={UNREACHABLE}
impassable={UNREACHABLE}
fungus=3
[/movement_costs]

[defense]
deep_water=90
shallow_water=60
reef=60
swamp_water=60
flat=40
sand=60
forest=30
hills=30
mountains=30
village=30
castle=30
cave=60
frozen=50
unwalkable=90
impassable=90
fungus=50
[/defense]

[resistance]
blade=120
pierce=110
impact=110
cold=90
[/resistance]


[abilities]
{ABILITY_SKIRMISHER}
[/abilities]
Expand All @@ -26,7 +73,7 @@
description= _"dagger"
type=blade
range=melee
damage=9
damage=6
number=2
icon=attacks/dagger-orcish.png
[specials]
Expand All @@ -43,6 +90,7 @@
icon=attacks/dagger-thrown-poison-orcish.png
[specials]
{WEAPON_SPECIAL_POISON}
{AE_CHS_WEAPON_SPECIAL_AIMED}
[/specials]
[/attack]
{RAPIER_SOUND}
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52 changes: 51 additions & 1 deletion units/AoA_units/gobmon/chamane.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@
gender=male
image="units/gobmon/chamane.png"
hitpoints=33
movement_type=orcishfoot
movement_type=AE_gobmon
movement=5
experience=100
level=2
Expand Down Expand Up @@ -43,4 +43,54 @@
[/attack]
{STAFF_SOUND}
{ENTANGLE_SOUND}

[attack]
name=cold wave
#textdomain wesnoth-Ageless_Era

description= _ "cold wave"
icon=attacks/iceball.png
type=cold
range=ranged
[specials]
{WEAPON_SPECIAL_MAGICAL}
[/specials]
damage=5
number=4
[/attack]

[attack_anim]
[filter_attack]
name=cold wave
[/filter_attack]
{MISSILE_FRAME_ICE}

start_time=-300
[frame]
duration=50
image="units/gobmon/chamane.png"
[/frame]
[frame]
duration=60
image="units/gobmon/chamane.png"
sound=magicmissile.wav
[/frame]
[frame]
duration=70
image="units/gobmon/chamane.png"
[/frame]
[frame]
duration=80
image="units/gobmon/chamane.png"
[/frame]
[frame]
duration=90
image="units/gobmon/chamane.png"
[/frame]
[frame]
duration=100
image="units/gobmon/chamane.pngg"
[/frame]
[/attack_anim]

[/unit_type]
6 changes: 3 additions & 3 deletions units/AoA_units/gobmon/champion-loup.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -6,12 +6,12 @@
gender=male
image="units/gobmon/champion-loup.png"
hitpoints=61
movement_type=orcishfoot
movement_type=AE_gobmon
movement=10
experience=150
level=3
alignment=chaotic
cost=45
cost=55
usage=scout
description={AE_AOA_UNIT_NOTICE}+ _ "description to come"
advances_to=null
Expand All @@ -23,7 +23,7 @@
description= _"fangs"
type=blade
range=melee
damage=9
damage=7
number=4
icon=attacks/fangs-animal.png
[/attack]
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9 changes: 7 additions & 2 deletions units/AoA_units/gobmon/chasseur.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -6,17 +6,22 @@
gender=male
image="units/gobmon/chasseur.png"
hitpoints=16
movement_type=orcishfoot
movement_type=AE_gobmon
movement=5
experience=23
level=0
alignment=chaotic
cost=6
cost=9
usage=archer
description={AE_AOA_UNIT_NOTICE}+ _ "description to come"
advances_to=AE_AoA_gobmon_archer
die_sound={SOUND_LIST:GOBLIN_DIE}
{DEFENSE_ANIM "units/gobmon/chasseur.png" "units/gobmon/chasseur.png" {SOUND_LIST:GOBLIN_HIT} }

[defense]
forest=40
[/defense]

[attack]
name=dague
description= _"knife"
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58 changes: 57 additions & 1 deletion units/AoA_units/gobmon/chef-de-clan.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@
gender=male
image="units/gobmon/chef-de-clan.png"
hitpoints=40
movement_type=orcishfoot
movement_type=AE_gobmon
movement=5
experience=80
level=2
Expand All @@ -30,4 +30,60 @@
icon=attacks/spear-orcish.png
[/attack]
{SPEAR_SOUND}

[attack]
name=javelin
description={STR_JAVELIN}
icon=attacks/javelin-human.png
type=pierce
range=ranged
damage=6
number=1
[/attack]

[attack_anim]
[filter_attack]
name=javelin
[/filter_attack]
[missile_frame]
begin=-150
end=0
image="projectiles/spear-n.png"
image_diagonal="projectiles/spear-ne.png"
[/missile_frame]
[frame]
begin=-250
end=-150
image="units/gobmon/chef-de-clan.png"
sound={SOUND_LIST:THROW}
[/frame]
[frame]
begin=-150
end=-100
image="units/gobmon/chef-de-clan.png"
[/frame]
[if]
hits=yes
[frame]
begin=-100
end=-50
image="units/gobmon/chef-de-clan.png"
sound=spear.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=-50
image="units/gobmon/chef-de-clan.png"
[/frame]
[/else]
[frame]
begin=-50
end=50
image="units/gobmon/chef-de-clan.png"
[/frame]
[/attack_anim]

[/unit_type]
40 changes: 35 additions & 5 deletions units/AoA_units/gobmon/fantassin.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -5,13 +5,13 @@
race=gobmon
gender=male
image="units/gobmon/fantassin.png"
hitpoints=26
movement_type=orcishfoot
hitpoints=29
movement_type=AE_gobmon
movement=5
experience=50
level=1
alignment=chaotic
cost=10
cost=13
usage=fighter
description={AE_AOA_UNIT_NOTICE}+ _ "description to come"
advances_to=null
Expand All @@ -23,9 +23,39 @@
description= _"axe"
type=blade
range=melee
damage=8
number=3
damage=6
number=4
icon=attacks/axe-crude.png
[/attack]
{AXE_SOUND}

[attack]
name=Hatchet
description={STR_HATCHET}
icon=attacks/hatchet.png
type=blade
range=ranged
damage=4
number=1
[specials]
[/specials]
[/attack]

[attack_anim]
[filter_attack]
name=Hatchet
[/filter_attack]
missile_start_time=-250
[missile_frame]
duration=250
image="projectiles/hatchet-1.png"
image_diagonal="projectiles/hatchet-1.png"
sound=hatchet.wav
[/missile_frame]
start_time=-500
[frame]
image=units/gobmon/fantassin.png
[/frame]
[/attack_anim]

[/unit_type]
4 changes: 2 additions & 2 deletions units/AoA_units/gobmon/guerrier.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -6,12 +6,12 @@
gender=male
image="units/gobmon/guerrier.png"
hitpoints=18
movement_type=orcishfoot
movement_type=AE_gobmon
movement=5
experience=18
level=0
alignment=chaotic
cost=6
cost=9
usage=fighter
description={AE_AOA_UNIT_NOTICE}+ _ "description to come"
advances_to=AE_AoA_gobmon_fantassin
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