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ME - Blight / September 2024 rebalance
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This faction needs some extras , like new advancement for some of the lv1/lv2 , more damage types and high accuracy attackers.
Depends way too much in fighitning living and exploiting drains/plague mechanics.

- Zombie impact/pierce res increase by 10% , Bite now has +Dread (1/3 less dmg taken in offensive) , price to 28g (+2g)
- Flesh Eater all physical res increase by 10% , Bit now has +Dread (1/3 less dmg taken in offensive) , price to 61g (+9g)
- Plagued cold res to 20% (+20%)
- Blighted cold res to 30% (+20%)
- Mutilated Corpse NEW ATTACK: 14-2 pierce melee , now has +Dauntless (offensive steadfast) , XP to 77 (+8) , price to 31g (+3g)
- Dreadbones NEW ATTACK: pierce melee 21-2 , now has +Dauntless (offensive steadfast) , price to 59g (+5g)
- Dark Current and all advancement NEW ATTACK: Cold melee -1 DMG +swarm(2) +Drains , Lv2 cold res increase by 10% , lv3 cold res increase by 15%
- Undead Hound impact/fire res increase by 10%
- Rancid HP to 57 (+3) , fire res to -20% (+10%) , price to 37g (+5g)
- Putrid HP to 77 (+7) , fire res to -20% (+10%) , price to 66g (+12g)
- Spore Hive HP to 58 (+6) , price to 33g (+5g)
Units that generates more units will cost more.

All normal zombies got buffed, later I will check how to buff all the slimes, blobs, microbes and parasytes.
Also new units are required (like debuffers , support specials) for later...
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ReynBolt authored Nov 6, 2024
1 parent e981707 commit 720d9cb
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Showing 13 changed files with 119 additions and 17 deletions.
1 change: 1 addition & 0 deletions units/ME_units/blight/b2-plagued.cfg
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Expand Up @@ -21,6 +21,7 @@
"

[resistance]
cold=80
[/resistance]

[abilities]
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7 changes: 4 additions & 3 deletions units/ME_units/blight/b2-zombie.cfg
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Expand Up @@ -15,14 +15,14 @@
alignment=chaotic
advances_to=AE_mrc_Blight_Flesh_Eater
die_sound={SOUND_LIST:ZOMBIE_WEAK_HIT}
cost=26
cost=28
usage=fighter
description={AE_MRC_UNIT_NOTICE}+"
"

[resistance]
impact=80
pierce=90
impact=70
pierce=80
[/resistance]

[abilities]
Expand Down Expand Up @@ -51,6 +51,7 @@
number=2
[specials]
{WEAPON_SPECIAL_DRAIN}
{WEAPON_SPECIAL_DREAD}
[/specials]
[/attack]

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2 changes: 1 addition & 1 deletion units/ME_units/blight/b3-blighted.cfg
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Expand Up @@ -22,7 +22,7 @@
"

[resistance]
cold=90
cold=70
[/resistance]

[abilities]
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8 changes: 5 additions & 3 deletions units/ME_units/blight/b3-flesh-eater.cfg
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Expand Up @@ -16,14 +16,15 @@
advances_to=null
{AMLA_DEFAULT}
die_sound={SOUND_LIST:ZOMBIE_HIT}
cost=52
cost=61
usage=fighter
description={AE_MRC_UNIT_NOTICE}+"
"

[resistance]
impact=80
pierce=90
blade=90
impact=70
pierce=80
fire=110
[/resistance]

Expand Down Expand Up @@ -55,6 +56,7 @@
number=2
[specials]
{WEAPON_SPECIAL_DRAIN}
{WEAPON_SPECIAL_DREAD}
[/specials]
[/attack]

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20 changes: 18 additions & 2 deletions units/ME_units/blight/e2-mutilatedcorpse.cfg
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Expand Up @@ -10,16 +10,20 @@
hitpoints=61
movement_type=AE_mrc_zombiefoot
movement=4
experience=69
experience=77
level=2
alignment=chaotic
advances_to=AE_mrc_Blight_Dreadbones
die_sound={SOUND_LIST:ZOMBIE_WEAK_HIT}
cost=28
cost=31
usage=fighter
description={AE_MRC_UNIT_NOTICE}+"
"

[abilities]
{ABILITY_DAUNTLESS}
[/abilities]

[resistance]
arcane=125
fire=40
Expand All @@ -46,6 +50,18 @@
[specials]
[/specials]
[/attack]

[attack]
name=Bone
description= _ "Bone Thrust"
icon=attacks/claws-undead.png
type=pierce
range=melee
damage=14
number=2
[specials]
[/specials]
[/attack]

[attack_anim]
[filter_attack]
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18 changes: 17 additions & 1 deletion units/ME_units/blight/e3-dreadbones.cfg
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Expand Up @@ -16,7 +16,7 @@
advances_to=null
{AMLA_DEFAULT}
die_sound={SOUND_LIST:ZOMBIE_WEAK_HIT}
cost=54
cost=59
usage=fighter
description={AE_MRC_UNIT_NOTICE}+"
"
Expand All @@ -36,6 +36,10 @@
[/defense]

#{DEFENSE_ANIM "" "" {SOUND_LIST:ZOMBIE_WEAK_HIT} }

[abilities]
{ABILITY_DAUNTLESS}
[/abilities]

[attack]
name=Bone
Expand All @@ -48,6 +52,18 @@
[specials]
[/specials]
[/attack]

[attack]
name=Bone
description= _ "Bone Thrust"
icon=attacks/claws-undead.png
type=pierce
range=melee
damage=21
number=2
[specials]
[/specials]
[/attack]

[attack_anim]
[filter_attack]
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5 changes: 3 additions & 2 deletions units/ME_units/blight/f2-rancid.cfg
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Expand Up @@ -7,21 +7,22 @@
gender=male
image="units/blight/rancid.png"
profile="portraits/blight/rancid.png"
hitpoints=54
hitpoints=57
movement_type=AE_mrc_zombieheavy
movement=4
experience=75
level=2
alignment=chaotic
advances_to=AE_mrc_Blight_Putrid
die_sound=ghoul-hit.wav
cost=32
cost=37
usage=fighter
description={AE_MRC_UNIT_NOTICE}+"
"

[resistance]
pierce=60
fire=120
[/resistance]

#{DEFENSE_ANIM "" "" ghoul-hit.wav }
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5 changes: 3 additions & 2 deletions units/ME_units/blight/f3-putrid.cfg
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Expand Up @@ -7,7 +7,7 @@
gender=male
image="units/blight/putrid.png"
profile="portraits/blight/putrid.png"
hitpoints=70
hitpoints=77
movement_type=AE_mrc_zombieheavy
movement=4
experience=166
Expand All @@ -16,14 +16,15 @@
advances_to=null
{AMLA_DEFAULT}
die_sound=ghoul-hit.wav
cost=54
cost=66
usage=fighter
description={AE_MRC_UNIT_NOTICE}+"
"

[resistance]
impact=60
pierce=55
fire=120
[/resistance]

[abilities]
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4 changes: 2 additions & 2 deletions units/ME_units/blight/g2-sporehive.cfg
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Expand Up @@ -7,7 +7,7 @@
gender=male
image="units/blight/sporehive.png"
profile="portraits/blight/sporehive.png"
hitpoints=52
hitpoints=57
movement_type=AE_mrc_hostfoot
movement=4
experience=100
Expand All @@ -16,7 +16,7 @@
advances_to=null
{AMLA_DEFAULT}
die_sound=hiss-big.wav
cost=28
cost=33
usage=archer
description={AE_MRC_UNIT_NOTICE}+"
"
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2 changes: 2 additions & 0 deletions units/ME_units/blight/h2-undead_hound.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,8 @@
"

[resistance]
impact=80
fire=110
[/resistance]

[abilities]
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19 changes: 19 additions & 0 deletions units/ME_units/blight/i1-darkcurrent.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -48,6 +48,25 @@
[/swarm]
[/specials]
[/attack]

[attack]
name=Absorb
description= _ "Engulf"
icon=attacks/waterspray.png
type=cold
range=melee
damage=3
number=5
[specials]
{WEAPON_SPECIAL_DRAIN}
[swarm]
id=swarm
swarm_attacks_min=2
name=_"swarm 2"
description= _ "The more wounded this unit is the less attacks he gets, to the minimum of 2"
[/swarm]
[/specials]
[/attack]

[attack_anim]
[filter_attack]
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24 changes: 24 additions & 0 deletions units/ME_units/blight/i2-blacktide.cfg
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Expand Up @@ -26,6 +26,10 @@
[/abilities]

#{DEFENSE_ANIM "" "" squishy-hit.wav }

[resistance]
cold=60
[/resistance]

[attack]
name=Absorb
Expand All @@ -45,6 +49,26 @@
[/swarm]
[/specials]
[/attack]

[attack]
name=Absorb
description= _ "Engulf"
icon=attacks/waterspray.png
type=cold
range=melee
damage=5
number=6
[specials]
{WEAPON_SPECIAL_DRAIN}
[swarm]
id=swarm
swarm_attacks_min=2
name=_"swarm 2"
description= _ "The more wounded this unit is the less attacks he gets, to the minimum of 2"
[/swarm]
[/specials]
[/attack]


[attack_anim]
[filter_attack]
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21 changes: 20 additions & 1 deletion units/ME_units/blight/x3-undertow.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@
description={AE_MRC_UNIT_NOTICE}+"
"
[resistance]
cold=65
cold=50
[/resistance]

[abilities]
Expand Down Expand Up @@ -49,4 +49,23 @@
[/swarm]
[/specials]
[/attack]

[attack]
name=Absorb
description= _ "Engulf"
icon=attacks/waterspray.png
type=cold
range=melee
damage=7
number=6
[specials]
{WEAPON_SPECIAL_DRAIN}
[swarm]
id=swarm
swarm_attacks_min=2
name=_"swarm 2"
description= _ "The more wounded this unit is the less attacks he gets, to the minimum of 2"
[/swarm]
[/specials]
[/attack]
[/unit_type]

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