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- Bombard HP to 43 (+3) - All ballistas ranged range attack rename to "Ballista" instead of "bombardment" - Great Ballista HP to 46 (+2) - Siege Ballista HP to 57 (+3) - Heavy Fighter melee adjusted from 11-3 to 9-4 (steelclad, but more dmg, no bonus physical ressists in lv2) - Thane HP to 51 (-4) , price to 34g (+2g) - Lord HP to 67 (-5) , XP to 144 (+19) - Count Ranged damage to 13-1 (-2) - Gryphin Rider blade melee damage to 11-2 (-1) - Gryphin Knight blade melee damage to 14-2 (-1) -It can still lv3, which is insane!- - Tinker now repairs +6 instead of +10 , pric to 15g (-3g) - Engeener HP to 47 (+3) , it now repairs +8 (from 10) , fire res to 20% (+10%) - Master Engineer HP to 63 (+3) , now repairs +10 (from 12) , anti-mech bonus increased to 3 - Handgunner repair value to 6 (-2) - Arbalester melee damage to 8-3 (-1) - Grand Bear Knight HP to 84 (+4) , price to 77g (+3g) - Rune Mage HP to 52 (+2) , price to 71g (+1g) - Rune Archmage HP to 66 (+6) , Ranged damage to 13-4 (-2) , price to 132g (+12g)
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