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AoA - Farengarian Counties
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- Bombard HP to 43 (+3)
- All ballistas ranged range attack rename to "Ballista" instead of "bombardment"
- Great Ballista HP to 46 (+2)
- Siege Ballista HP to 57 (+3)
- Heavy Fighter melee adjusted from 11-3 to 9-4 (steelclad, but more dmg, no bonus physical ressists in lv2)
- Thane HP to 51 (-4) , price to 34g (+2g)
- Lord HP to 67 (-5) , XP to 144 (+19)
- Count Ranged damage to 13-1 (-2)
- Gryphin Rider blade melee damage to 11-2 (-1)
- Gryphin Knight blade melee damage to 14-2 (-1) -It can still lv3, which is insane!-
- Tinker now repairs +6 instead of +10 , pric to 15g (-3g)
- Engeener HP to 47 (+3) , it now repairs +8 (from 10) , fire res to 20% (+10%)
- Master Engineer HP to 63 (+3) , now repairs +10 (from 12) , anti-mech bonus increased to 3
- Handgunner repair value to 6 (-2)
- Arbalester melee damage to 8-3 (-1)
- Grand Bear Knight HP to 84 (+4) , price to 77g (+3g)
- Rune Mage HP to 52 (+2) , price to 71g (+1g)
- Rune Archmage HP to 66 (+6) , Ranged damage to 13-4 (-2) , price to 132g (+12g)
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ReynBolt authored Sep 5, 2024
1 parent 244abf9 commit 3036519
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Showing 18 changed files with 35 additions and 30 deletions.
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description= _"dagger"
type=blade
range=melee
damage=9
damage=8
number=3
icon=attacks/dagger-human.png
[/attack]
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2 changes: 1 addition & 1 deletion units/AoA_units/farengarian_dwarves_counties/Balista.cfg
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[/attack]
[attack]
name=arbalete
description= _"bombardment"
description= _"ballista"
type=pierce
range=ranged
damage=11
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2 changes: 1 addition & 1 deletion units/AoA_units/farengarian_dwarves_counties/Bombard.cfg
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race=mechanical
gender=male
image="units/Far_nains/Bombarde.png"
hitpoints=40
hitpoints=43
movement_type=armoredfoot
movement=4
experience=100
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2 changes: 1 addition & 1 deletion units/AoA_units/farengarian_dwarves_counties/Count.cfg
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Expand Up @@ -47,7 +47,7 @@
description=_"throwing axe"
type=blade
range=ranged
damage=15
damage=13
number=1
icon=attacks/hatchet.png
[/attack]
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9 changes: 7 additions & 2 deletions units/AoA_units/farengarian_dwarves_counties/Engeener.cfg
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race=farNain
gender=male
image="units/Far_nains/Ingenieur.png"
hitpoints=44
hitpoints=47
movement_type=dwarvishfoot
movement=4
experience=70
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die_sound={SOUND_LIST:DWARF_DIE}
{DEFENSE_ANIM "units/Far_nains/Ingenieur.png" "units/Far_nains/Ingenieur.png" {SOUND_LIST:DWARF_HIT} }
[abilities]
{ABILITY_AE_MAG_REPAIR 10}
{ABILITY_AE_MAG_REPAIR 8}
[/abilities]

[resistance]
fire=80
[/resistance]

[attack]
name=marteau
description=_"tools"
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race=farNain
gender=male
image="units/Far_nains/Grand-chevalier-ours.png"
hitpoints=80
hitpoints=84
movement_type=AE_Bearmount
movement=6
experience=150
level=3
alignment=neutral
cost=74
cost=77
usage=fighter
description={AE_AOA_UNIT_NOTICE}+ _ "description to come"
advances_to=null
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race=mechanical
gender=male
image="units/Far_nains/Grande-baliste.png"
hitpoints=44
hitpoints=46
movement_type=armoredfoot
movement=5
experience=72
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[/attack]
[attack]
name=arbalete
description= _"bombardment"
description= _"ballista"
type=pierce
range=ranged
damage=16
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Expand Up @@ -28,7 +28,7 @@
description= _"claws"
type=blade
range=melee
damage=15
damage=14
number=2
icon=attacks/claws-animal.png
[/attack]
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Expand Up @@ -28,7 +28,7 @@
description= _"claws"
type=blade
range=melee
damage=12
damage=11
number=2
icon=attacks/claws-animal.png
[/attack]
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Expand Up @@ -18,7 +18,7 @@
die_sound={SOUND_LIST:DWARF_DIE}
{DEFENSE_ANIM "units/Far_nains/Arquebusier.png" "units/Far_nains/Arquebusier.png" {SOUND_LIST:DWARF_HIT} }
[abilities]
{ABILITY_REPAIRS}
{ABILITY_AE_MAG_REPAIR 6}
[/abilities]
[attack]
name=masse
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Expand Up @@ -23,8 +23,8 @@
description= _"two handed axe"
type=blade
range=melee
damage=11
number=3
damage=9
number=4
icon=attacks/battleaxe.png
[/attack]
[attack]
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4 changes: 2 additions & 2 deletions units/AoA_units/farengarian_dwarves_counties/Lord.cfg
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race=farNain
gender=male
image="units/Far_nains/Seigneur.png"
hitpoints=72
hitpoints=67
movement_type=dwarvishfoot
movement=4
experience=125
experience=144
level=3
alignment=neutral
cost=72
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die_sound={SOUND_LIST:DWARF_DIE}
{DEFENSE_ANIM "units/Far_nains/Maitre-ingenieur.png" "units/Far_nains/Maitre-ingenieur.png" {SOUND_LIST:DWARF_HIT} }
[abilities]
{ABILITY_AE_MAG_REPAIR 12}
{ABILITY_AE_MAG_REPAIR 10}
[/abilities]

[resistance]
Expand All @@ -35,7 +35,7 @@
number=4
icon=attacks/hammer.png
[specials]
{WEAPON_SPECIAL_AE_MAG_ANTIMECH 2}
{WEAPON_SPECIAL_AE_MAG_ANTIMECH 3}
[/specials]
[/attack]
[attack]
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gender=male
image="units/Far_nains/Archimage-des-runes.png"
halo="halo/fire-aura-little.png"
hitpoints=60
hitpoints=66
movement_type=dwarvishfoot
movement=4
experience=200
level=4
alignment=neutral
cost=120
cost=132
usage=mixed fighter
description={AE_AOA_UNIT_NOTICE}+ _ "description to come"
advances_to=null
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description= _"runic lightning"
type=fire
range=ranged
damage=15
damage=13
number=4
icon=attacks/lightning.png
[specials]
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4 changes: 2 additions & 2 deletions units/AoA_units/farengarian_dwarves_counties/Runes_Mage.cfg
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Expand Up @@ -6,13 +6,13 @@
gender=male
image="units/Far_nains/Mage-des-runes.png"
halo="halo/fire-aura-little-light.png"
hitpoints=50
hitpoints=52
movement_type=dwarvishfoot
movement=4
experience=144
level=3
alignment=neutral
cost=70
cost=71
usage=mixed fighter
description={AE_AOA_UNIT_NOTICE}+ _ "description to come"
advances_to=AE_AoA_farengarian_dwarves_counties_Runes_Archmage
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race=mechanical
gender=male
image="units/Far_nains/Baliste-de-siege.png"
hitpoints=54
hitpoints=57
movement_type=armoredfoot
movement=5
experience=126
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[/attack]
[attack]
name=arbalete
description= _"bombardment"
description= _"ballista"
type=pierce
range=ranged
damage=16
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4 changes: 2 additions & 2 deletions units/AoA_units/farengarian_dwarves_counties/Thane.cfg
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Expand Up @@ -5,13 +5,13 @@
race=farNain
gender=male
image="units/Far_nains/Thane.png"
hitpoints=55
hitpoints=51
movement_type=dwarvishfoot
movement=4
experience=90
level=2
alignment=neutral
cost=32
cost=34
usage=fighter
description={AE_AOA_UNIT_NOTICE}+ _ "description to come"
advances_to=AE_AoA_farengarian_dwarves_counties_Lord
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4 changes: 2 additions & 2 deletions units/AoA_units/farengarian_dwarves_counties/Tinker.cfg
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Expand Up @@ -11,14 +11,14 @@
experience=40
level=1
alignment=neutral
cost=18
cost=15
usage=mixed fighter
description={AE_AOA_UNIT_NOTICE}+ _ "description a venir"
advances_to=AE_AoA_farengarian_dwarves_counties_Handgunner,AE_AoA_farengarian_dwarves_counties_Engeener
die_sound={SOUND_LIST:DWARF_DIE}
{DEFENSE_ANIM "units/Far_nains/Bricoleur.png" "units/Far_nains/Bricoleur.png" {SOUND_LIST:DWARF_HIT} }
[abilities]
{ABILITY_REPAIRS}
{ABILITY_AE_MAG_REPAIR 6}
[/abilities]
[attack]
name=marteau
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