Fix for cmake policy CMP0148 (#1382) #8
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# This is a basic workflow to help you get started with Actions | |
name: iOS build | |
# Controls when the workflow will run | |
on: | |
# Triggers the workflow on push or pull request events but only for the "main" branch | |
push: | |
branches: [ "main" ] | |
pull_request: | |
branches: [ "main" ] | |
# Allows you to run this workflow manually from the Actions tab | |
workflow_dispatch: | |
# A workflow run is made up of one or more jobs that can run sequentially or in parallel | |
jobs: | |
# This workflow contains a single job called "build" | |
build: | |
# The type of runner that the job will run on | |
runs-on: macos-11 | |
# Steps represent a sequence of tasks that will be executed as part of the job | |
steps: | |
# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it | |
- uses: actions/checkout@v3 | |
# Runs a set of commands using the runners shell | |
- name: Build shaderc | |
run: | | |
# wget https://raw.githubusercontent.com/leetal/ios-cmake/master/ios.toolchain.cmake | |
./utils/git-sync-deps | |
# -DCMAKE_TOOLCHAIN_FILE=$PWD/ios.toolchain.cmake | |
# Unable to set CMAKE_SYSTEM_NAME to iOS, doing live patch instead | |
sed -i'' -e 's/iOS/Darwin/g' third_party/spirv-tools/tools/CMakeLists.txt | |
cmake -B build \ | |
-DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_CROSSCOMPILING=true \ | |
-DCMAKE_SYSTEM_NAME=Darwin \ | |
-DCMAKE_SYSTEM_PROCESSOR=aarch64 \ | |
-DCMAKE_OSX_ARCHITECTURES=arm64 \ | |
-DCMAKE_OSX_SYSROOT="$(xcrun --sdk iphoneos --show-sdk-path)" \ | |
-DCMAKE_C_FLAGS="-arch arm64 -miphoneos-version-min=12.0" \ | |
-DSHADERC_SKIP_EXAMPLES=ON \ | |
-DSHADERC_SKIP_TESTS=ON | |
cmake --build build --config RelWithDebInfo -- -j8 | |
- name: Upload libshaderc | |
uses: actions/upload-artifact@v2 | |
with: | |
name: libshaderc | |
path: build/libshaderc/*.dylib |