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2m intercept distance, higher interceptor PN gain #50

2m intercept distance, higher interceptor PN gain

2m intercept distance, higher interceptor PN gain #50

Triggered via push October 9, 2024 22:07
Status Failure
Total duration 4m 10s
Artifacts

build.yaml

on: push
Matrix: buildForAllSupportedPlatforms
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6 errors and 2 warnings
Build for StandaloneWindows64
Assets/Scripts/Managers/ParticleManager.cs(5,19): error CS0234: The type or namespace name 'Animations' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
Build for StandaloneWindows64
Error building Player because scripts had compiler errors
Build for StandaloneWindows64
Build failed with exit code 101
Build for StandaloneOSX
Assets/Scripts/Managers/ParticleManager.cs(5,19): error CS0234: The type or namespace name 'Animations' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
Build for StandaloneOSX
Error building Player because scripts had compiler errors
Build for StandaloneOSX
Build failed with exit code 101
Build for StandaloneWindows64
Script updater for Library/Bee/artifacts/1900b0aP.dag/bamlab.micromissiles.dll failed to produce updates.txt file (response file: Library/Bee/artifacts/1900b0aP.dag/bamlab.micromissiles.rsp, MovedFromCache: /github/workspace/Library/Bee/artifacts/1900b0aP.dag/bamlab.micromissiles.dll.mvfrm
Build for StandaloneOSX
Script updater for Library/Bee/artifacts/200b0aP.dag/bamlab.micromissiles.dll failed to produce updates.txt file (response file: Library/Bee/artifacts/200b0aP.dag/bamlab.micromissiles.rsp, MovedFromCache: /github/workspace/Library/Bee/artifacts/200b0aP.dag/bamlab.micromissiles.dll.mvfrm