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v3.8.0 - Oct 30, 2020

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@PhaserEditor2D PhaserEditor2D released this 31 Oct 04:22
· 1740 commits to master since this release

Added

  • User property: Texture Config type shows the texture as the search-button icon.
  • User property: Animation Key type shows the middle frame as the search-button icon.
  • User property: Asset Key (and derived) properties reveal current value when the search dialog is open.
  • Blocks view of Scene Editor shows built-in type blocks, ready to be dropped into the scene.
  • Files view: Open a file with the default editor if no other editor is available for it.
  • Files view: shows the Open With option in the context menu.
  • Remember the editor type when open a file at startup.
  • User components editor: complete the Compiler menu in the context menu. With commands to open the output file.
  • User components editor: shows the context menu in the Outline view.
  • Scene Editor: allows writing an expression in property fields.
  • New Sunny Land project template, based on Tiled maps.
  • Scene Editor:Tilemap, StaticTilemapLayer and DynamicTilemapLayer support.

Removed

  • Removed the Add Object dialog. Instead, you should use the Blocks view.
  • Removed old Dark theme. Renamed Dark Plus theme to Dark.

Modified

  • Improves performance of the viewer cell renderers of atlas assets.
  • Improves some colors in the blue theme: scene editor, buttons, and toolbar items.
  • Allows adding more files to the Upload dialog.
  • Scene Editor: groups the compiler commands in the compiler section of the context menu.
  • Scene Editor: improves the performance of the Inspector view updating when transforming an object.

Fixes

  • Fixed the clicking-area of the titles in the Inspector sections.
  • Fixes Ctrl+S when the Quick Edit Dialog is active.
  • Scene Editor: uses spritesheet name on objects created with a spritesheet frame.
  • Scene Editor: show a message when you open the Quick Editor dialog but no output file is generated yet.
  • Scene Editor: fixes layout of image preview in the Texture section of the Inspector view.
  • Scene Editor: fixes picking of flipped objects.
  • Viewer: fixed filtering, now it does not expand mismatching parent items.
  • JavaScript editor: fixes the file-rename operation handling.