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v3.7.0 - Sep 19, 2020

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@PhaserEditor2D PhaserEditor2D released this 19 Sep 06:55
· 1896 commits to master since this release

Version 3.7.0 - September 19

Added

  • Scene Editor: add more user property types:
    • Texture Config
    • Animation Key
    • Audio Key.
    • Asset Key
  • Scene Editor: allows change type of the selected objects in the Variable section.
  • Scene Editor: allows change type of user properties.
  • Asset Pack Editor: adds support of the Scripts asset type. To load multiple scripts in a predictable order.

Modified

  • Some icons updated.
  • The Delete command is mapped to the Backspace key (in addition to the Delete one). It is more friendly for macOS users.

Fixed

  • Viewer: ignore mouse-up event if it was originated outside the viewer.
  • Assets: increase the limit of spritesheet frames to 1000.
  • Animations Editor: handles asset missing errors.
  • Scene Editor: does not sort the content of the Add Object dialog.
  • Keys: in macOS, the Command and Ctrl keys are handled as the same key.
  • Code editor: when is active, the Ctrl+P keys open the Go To File dialog, and not the printing dialog.
  • Fixed: Scene Editor captures the key commands even if a dialog is open.