v3.7.0 - Sep 19, 2020
PhaserEditor2D
released this
19 Sep 06:55
·
1896 commits
to master
since this release
Version 3.7.0 - September 19
Added
- Scene Editor: add more user property types:
- Texture Config
- Animation Key
- Audio Key.
- Asset Key
- Scene Editor: allows change type of the selected objects in the Variable section.
- Scene Editor: allows change type of user properties.
- Asset Pack Editor: adds support of the Scripts asset type. To load multiple scripts in a predictable order.
Modified
- Some icons updated.
- The Delete command is mapped to the
Backspace
key (in addition to theDelete
one). It is more friendly for macOS users.
Fixed
- Viewer: ignore mouse-up event if it was originated outside the viewer.
- Assets: increase the limit of spritesheet frames to 1000.
- Animations Editor: handles asset missing errors.
- Scene Editor: does not sort the content of the Add Object dialog.
- Keys: in macOS, the
Command
andCtrl
keys are handled as the same key. - Code editor: when is active, the
Ctrl+P
keys open the Go To File dialog, and not the printing dialog. - Fixed: Scene Editor captures the key commands even if a dialog is open.