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World format support
PetteriM1 edited this page Nov 7, 2024
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5 revisions
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Bedrock Edition up to 1.21.30 (LevelDB)
- Default format for new worlds
- Entities/block entities are currently still saved in old format and not compatible with vanilla
- Worlds converted using chunker.app: Add
-Dleveldb-chunker="true"
to enable fixes (impacts performance) - Note: Not all blocks are implemented yet
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Nukkit (Anvil)
- Use
convert <world>
to convert the world to support new features
- Use
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Java Edition 1.12 (Anvil)
- Use WorldFixer to fix block IDs
- After using WorldFixer use
convert <world>
to convert the world to support new features