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This repository has been archived by the owner on Mar 29, 2020. It is now read-only.

EU4ToVic2-0.4H

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@Idhrendur Idhrendur released this 23 Dec 21:17

Instructions

  1. Download the converter and unzip it wherever.
  2. Run ConverterFrontend.exe.
  3. Fill out all the options and keep pressing next.
  4. Let it run.
  5. Start Victoria 2, and select the mod.

Discussion

This release supports EU4 1.14 (The Cossacks). Other improvements include the convert pop totals option properly handling province development, a few more random crashes fixed, pop types being driven by the new buildings in 1.12, converted canals, fixes to random world/custom nation conversion, a fix to liberty desire so that colonies can be better absorbed or released (it's based on attitude now), and the addition of some missing localisations for non-English speakers (they're the English ones for now until someone does some translation work, but they're better than the nothing that was there before).

Finally, the frontend should really truly now link you to log.txt and FAQ.txt if something goes wrong, giving you an initial chance to fix the most basic issues before needing to ask for help.

Changes

Support 1.12/1.13's new buldings for determining pop types
Use province development for converting pop totals
Include a FAQ for the frontend to link to
Only place naval bases in port provinces
Better determine where the port provinces are
Convert canals
Take absorbed vassal's decisions when absorbing them. Avoids Balboa being independent if the Panama Canal existed in a low-LD CN in EU4.
Custom/random nations no longer convert strangely.
Make validator happier.
Warn when expected output name already exists in the output folder.
Update FAQ with a new de-ironmanning technique.
Quick hack to make cultural unions a more useful tool.
Rework the liberty desire to instead use the attitude towards the overlord
Update localizations missing French, German, or Spanish translations to at least use the English ones.

Limitations

Still need some improvements to culture conversion
Civ/Unciv still only determined by tech group
Others listed on the issues page

How you can help

There are a few areas where we still need help. If you'd like to help, you can:
Review province mappings
Add 'reset' data to province mappings
Review culture mappings
Update idea effects
Aid with programming
If you'd like to help, feel free to ask for details on how.