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Add ItemStack#effectiveName #11469

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@masmc05 masmc05 commented Oct 5, 2024

Adds a new method which returns the name of an itemstack which the player sees in their inventory. Takes into account any data components exactly as vanilla.

Unlike ItemStack#displayName, does not add additional brackets etc

@masmc05 masmc05 requested a review from a team as a code owner October 5, 2024 01:30
electronicboy
electronicboy previously approved these changes Oct 9, 2024
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lynxplay commented Oct 9, 2024

Duplicate of #9050

@lynxplay lynxplay marked this as a duplicate of #9050 Oct 9, 2024
@lynxplay lynxplay dismissed electronicboy’s stale review October 9, 2024 21:38

Not so fast buckaroo

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masmc05 commented Nov 24, 2024

Rebased on 1.21.3

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kennytv commented Nov 24, 2024

Something else that was brought up internally is the whole "display name" naming being outdated/confusing in general now. effectiveName is good for the new method on ItemStack, but we'd like this to go alongside improving ItemStack#displayName docs and replacing ItemMeta displayName methods with customName (since that's what it returns, but other data components can change or be the effective display name). Replace in this case means marking the old as obsolete and linking to the new

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masmc05 commented Nov 24, 2024

Can I move the ItemStack#displayName from the adventure patch to my patch? It ends up a bit uglier without that

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kennytv commented Nov 24, 2024

Yeah sure

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masmc05 commented Nov 24, 2024

Applied the deprecation and made the replacement for ItemStack#displayName

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