This is a simple plugin that adds overdosing by use of medical items to SCP: Secret Lab. It's highly customizable with the config. Works with MedKits, Adrenaline, and Painkillers.
You can download the dll here. This plugin requires EXILED, which you can find here.
Please report any issues you find or feature requests!
- MinUses (2) - The minimum uses of medical items before an overdose has the chance of happening.
- BaseChance (5) - The base chance of a player becoming sick.
- ChanceIncreaseExponential (false) - Sets whether the chance increase should be exponential or linear.
- ChanceIncreasePer (5) - Chance increase after each medical item use (subtracting MinUses). Disregarded if exponential.
- HealthDrainPerSecond (0.08) - Sets the health drain per second.
- HealthDrainPerSecondIncrease (0.2) - Sets the increase in health drain when overdosing more than once.
- PainKillerEnabled (true) - Sets whether a player can get sick from using painkillers.
- AdrenalineEnabled (true) - Sets whether a player can get sick from using adrenaline.
- MedKitEnabled (false) - Sets whether a player can get sick from using medkits.
- CanBeCleansed (true) - Sets whether SCP-500 cleanses the effect.
- OverdoseMessage ("You begin to feel sick") - Sets the message the player sees when they begin to drain health.