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GS: Triangle/sprite edge rasterzation to find UV range for draw in SW renderer. #15201

GS: Triangle/sprite edge rasterzation to find UV range for draw in SW renderer.

GS: Triangle/sprite edge rasterzation to find UV range for draw in SW renderer. #15201

Re-run triggered January 15, 2025 05:27
Status Success
Total duration 11m 30s
Artifacts 12

windows_build_matrix.yml

on: pull_request
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Name Size
PCSX2-windows-Qt-x64-avx2-clang-pr[12192]-sha[a2352e1]-title[GS Trianglesprite edge rasterzation to find UV range for draw in SW renderer]
30.9 MB
PCSX2-windows-Qt-x64-avx2-clang-pr[12192]-sha[a2352e1]-title[GS Trianglesprite edge rasterzation to find UV range for draw in SW renderer]-symbols
18.8 MB
PCSX2-windows-Qt-x64-avx2-msvc-pr[12192]-sha[a2352e1]-title[GS Trianglesprite edge rasterzation to find UV range for draw in SW renderer]
30.4 MB
PCSX2-windows-Qt-x64-avx2-msvc-pr[12192]-sha[a2352e1]-title[GS Trianglesprite edge rasterzation to find UV range for draw in SW renderer]-symbols
22.6 MB
PCSX2-windows-Qt-x64-cmake-clang-pr[12192]-sha[a2352e1]-title[GS Trianglesprite edge rasterzation to find UV range for draw in SW renderer]
32.1 MB
PCSX2-windows-Qt-x64-cmake-clang-pr[12192]-sha[a2352e1]-title[GS Trianglesprite edge rasterzation to find UV range for draw in SW renderer]-symbols
19.8 MB
PCSX2-windows-Qt-x64-cmake-msvc-pr[12192]-sha[a2352e1]-title[GS Trianglesprite edge rasterzation to find UV range for draw in SW renderer]
31.6 MB
PCSX2-windows-Qt-x64-cmake-msvc-pr[12192]-sha[a2352e1]-title[GS Trianglesprite edge rasterzation to find UV range for draw in SW renderer]-symbols
24.4 MB
PCSX2-windows-Qt-x64-sse4-clang-pr[12192]-sha[a2352e1]-title[GS Trianglesprite edge rasterzation to find UV range for draw in SW renderer]
30.8 MB
PCSX2-windows-Qt-x64-sse4-clang-pr[12192]-sha[a2352e1]-title[GS Trianglesprite edge rasterzation to find UV range for draw in SW renderer]-symbols
18.8 MB
PCSX2-windows-Qt-x64-sse4-msvc-pr[12192]-sha[a2352e1]-title[GS Trianglesprite edge rasterzation to find UV range for draw in SW renderer]
30.4 MB
PCSX2-windows-Qt-x64-sse4-msvc-pr[12192]-sha[a2352e1]-title[GS Trianglesprite edge rasterzation to find UV range for draw in SW renderer]-symbols
22.6 MB