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GS: Triangle/sprite edge rasterzation to find UV range for draw in SW renderer. #15198

GS: Triangle/sprite edge rasterzation to find UV range for draw in SW renderer.

GS: Triangle/sprite edge rasterzation to find UV range for draw in SW renderer. #15198

This workflow is awaiting approval from a maintainer in #12192
Triggered via pull request January 15, 2025 00:58
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This workflow is awaiting approval from a maintainer in #12192

windows_build_matrix.yml

on: pull_request
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CMake  /  build_windows_qt
CMake / build_windows_qt
CMake  /  build_windows_qt
CMake / build_windows_qt
AVX2  /  build_windows_qt
AVX2 / build_windows_qt
AVX2  /  build_windows_qt
AVX2 / build_windows_qt
SSE4  /  build_windows_qt
SSE4 / build_windows_qt
SSE4  /  build_windows_qt
SSE4 / build_windows_qt
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