raidemulator: Minor tweaks and >8 player support #550
+70
−29
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Working on chaotic finally reminded me that the 8-player restriction still existed in raidemulator. Also I got tired of looking at the general
Provoke
/Shirk
triggers while testing/debugging, so added an option to hide general triggers.map
element to make space for more playersHide General
triggers checkboxThe timeline bar at the top will still only show the first 8 players' triggers for now. I left an
@TODO
comment inEmulatedPartyInfo.ts
for this.