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v0.8.4

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@lslzl3000 lslzl3000 released this 27 Nov 06:49
· 1 commit to dev since this release

0.8.4 (2024-11-27)

Bug Fixes

  • destroy: render error after obj.destroy() (1e79847)
  • extrudeGeometry: fix shape in CCW order (a7c8d01)
  • frameRate: render on small frameRate (8b685b9)
  • geometry: CylinderGeometry non-manifold (#451) (bf14c61)
  • graphic3d: fix graphic clear & destroy (eff6082)
  • graphics3D: fix buildCircle with custom up (8e0354a)
  • pick: add pick info in bound mode (3fba2c5)
  • pick: add worldNormal in bound pick (4b5bc9c)
  • resolve issue with resume() being invoked multiple times (9b2d7d1)
  • type: refine PointerEvents types (3029b5c)

Features

  • [WIP] double precision matrix support (52ab9c5)
  • ExtrudeGeometry: add anchor point offset (#452) (fc2303d)