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feat(protocol-designer): update React DnD from version 6.0.0 to 16.0.1 #14485
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2018908
refactor a bunch of components
jerader 30ad3c1
some tweaks
jerader e41fedd
temp changes to draggableStepitems
jerader 5620e19
fix errors with draggableStepitems
jerader f7a40fb
feat(protocol-designer): update React DnD to version 16.0.1
jerader 5448767
fix bug with slot and adapter controls
jerader c737b0f
fix deleting steps
jerader 7e4ca7e
fix editLabware drag and drop
jerader d17a79e
fix stepList
jerader 54e59e4
update backend to html5
jerader d605ca6
refactor draggableStepItems
jerader bbf8958
remove dragPreview
jerader 2bd2c09
refactor draggableStepItems
jerader c5861b3
another fix to draggableStepItems
jerader 0df6814
rename component
jerader 7cbc731
tweak the moveStep logic
jerader e300361
fix issue with swapping labware
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5 changes: 0 additions & 5 deletions
5
protocol-designer/src/components/DeckSetup/LabwareOverlays/DragPreview.css
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48 changes: 0 additions & 48 deletions
48
protocol-designer/src/components/DeckSetup/LabwareOverlays/DragPreview.tsx
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the reason why i am checking for
newSlot
here (also inSlotControls
) is because I can't getitem
fromuseDrag
to update to the latest state. If you drag and drop the labware initially, it doesn't update to the new slot initem
- this was causing a bug where you could only drag and drop the labware once. I tried to find documentation about how to fix this but i couldn't find anything so this was my workaround. Any refactor suggestions are welcome!