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Feat: Render recording #205
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only available under linux with many hacks atm, so still heaviliy in WIP
…r loop, so that the image gets cleared correctly
make the build system mor robust allow the usage of embedded ffmpeg (WIP)
WIP, it nearly works
this is inspired by sdl and helps while debugging
this increase compilation speed, since not everyone that uses this core header needs iostream, those who need it inlcude it themselves now
if the socket variant really works is questionable, but it compiles at least
this required some refactoring, each RequestAction EventHandleType returns a void*, that cAn contain any data, in the render case it's a reference to the selector, which has a recordings path
…at the spinner can be reused
…rror it is also better, than using std::get<> everywhere
also correctly install ffmpeg libraries pkgconfig files, so that no mapping via cpp.find_library() is needed
this makes recordings and similar things persistent across reloads
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- fix asm issue + add libx264
after an upstream patch the local patch files needed to be adjusted
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