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----------------------------------------------- SPIKE MCFANG DE/COMPRESSOR MADE BY GEMINI (2017) ----------------------------------------------- This is a program for extracting or reinserting compressed graphics found in "The Twisted Tales of Spike McFang" (US). It comes in the form of C++ sources for documenting how the compression works, all packed as a Visual Studio 2015 project. The compression is nothing more than a standard LZSS with a couple extra encodings for special cases, most details can be figured from comments in the code. This also includes a "dec.s" file with the original SNES code used for decompression in game. In order to recompile the sources you are going to need a library of mine called glib (not to be confused with THAT glib), which can be found here: https://github.com/Gemini-Loboto3/glib_2015 ----------------------------------------------- Decompressor (mcdec) ----------------------------------------------- Usage: mcdec <input> Example: mdec input.sfc The decompressor will create a "bin" folder containing a number of bitmaps and binary dumps of decompressed data. ----------------------------------------------- Compressor (mccmp) ----------------------------------------------- Usage: mccmp <input> <output> Example: mccmp input.sfc output.sfc The compressor will look for png images inside a "gfx" folder, which is provided with edited graphics examples. Supported png files must use 16 colors and no transparent indices. You can specify an output rom to be the same as the input file. All newly compressed graphics will be pushed into an extra bank of the rom, so beware when you apply other expansions. NOTE: the compression algorithm isn't exactly optimized for size, as it was originally planned to be a dirty and quick hack that would reinsert faux compressed data. As it stands it does a decent job, but it can be improved for minimized size if you're willing to look into faulty code within the LZSS jump/length pair generation. Still, you probably won't need this due to all the room provided by rom expansion. ----------------------------------------------- SPECIAL THANKS ----------------------------------------------- Kingcom for providing the LZSS match code.
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Spike McFang de-compressor [SNES]
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