Nostalgia Ninja's implementation of a Minesweeper clone, written in SDL 2.0 C++
This is a full implementation of Minesweeper, written in just under a month on and off to learn SDL 2.0 and C++ for game development.
To build the Minesweeper Clone, you'll need to consider which target you're going to run for:
Open the SLN file, adjust your SDL 2.0 include and library files and build as appropriate.
Make sure SDL2, SDL2-Image and SDL2-TTF dev are installed from your Linux distributor. You will need to change the #includes so that they go to the right path (SDL2/SDL*.h where * is your library that needs to be opened. Check the SDL2 documentation for more info.)
run make
run ./NNMines