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fix: Fixing animation optimization issue #14

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merged 1 commit into from
Jun 19, 2024

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moufmouf
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When a tile was used several times in the same animation, it would be improperly renumbered if the tile was already optimized before. This prevented animations going back and forth to work correctly.

When a tile was used several times in the same animation, it would be improperly
renumbered if the tile was already optimized before.
This prevented animations going back and forth to work correctly.
@moufmouf moufmouf merged commit 74919b5 into Nolway:master Jun 19, 2024
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@moufmouf moufmouf deleted the fix-back-and-forth-anims branch June 19, 2024 14:56
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