Spread across two sub-mods, this project adds six new hairstyles (seven if you include male/female head shape differences for the buzzcut) to Cataclysm: Dark Days Ahead.
This is split across six 'Natural' hair colors (black, blond, brown, ginger, red, white) and four 'Bright'/dyed colors (blue, dark purple, green, pink).
These have been separated to reduce bloat of the Traits menu for those not interested in one or the other.
From left to right: Buzzcut Male, Buzzcut Female, Ponytail, Long over-eye, Messy, Short over-eye, Short
The project also includes a mod that retextures the Canine Ears, Lupine Ears, Feline Ears, Fluffy Tail and Long Tail mutations to match the colors of the new hairstyles.
The full spritesheet is visible here:
At the top of the page, click Code -> Download Zip. Extract this on your PC, then copy the desired subfolders to
[Cataclysm Install Directory]\data\mods
The final directory path should read e.g.
\cdda\data\mods\hairmod2_natural\modinfo.json
The mod(s) must then be activated from the World Generation menu.
The new additions are added as mutations with the 'Hairstyle:' prefix, to group them separately to vanilla hair options. They can be accessed from the character creation menu or the debug mutations menu the same way you'd change vanilla hairstyles.
The Ears and Tails sub-mod overrides the textures for the mutations mentioned above. For the different colors, the sprite .pngs should be copied out of the sub-folder and into the main mod folder, overwriting the ones already there.
For example:
Go to \hairmod2_earsAndTails\red\ and copy hairmod2_ears.png and hairmod2_tails.png
Go to \hairmod2_earsAndTails\ and paste the two .pngs, overwriting the default ones.
Save, and restart C:DDA to load the new textures.
This mod is released into Public Domain as-is, with no guarantee of current or future function, development, or support.
Feel free to modify, redistribute, repackage etc. as you wish. Credit is appreciated but not required.
Cataclysm is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/3.0/