This is CuboidEngine, a voxel-based game engine I have been working on during the livestreams on my Twitch channel (twitch.tv/nonumberman). The engine is currently rendering with a gpu-based path tracer.
- Pull or download this repository to you machine.
- Open the .sln file with Visual Studio 2019 or above.
- Press run or build, and you should be good to go.
- Contact me ([email protected] or https://discord.gg/NBeUtzFaq6) if you run into any issues.
CuboidEngine is not published on Nuget yet. This means that you can only use the engine by creating a new c# application within the Cuboid solution. You can 'using Cuboid' and use the CEngine class to access all functionality. An example game has been provided with the solution.