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nlogozzo committed Aug 16, 2023
1 parent f1e8a33 commit c089868
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Showing 3 changed files with 4 additions and 18 deletions.
9 changes: 1 addition & 8 deletions NickvisionCavalier.GNOME/Program.cs
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Expand Up @@ -34,14 +34,7 @@ public Program(string[] args)
_mainWindow = null;
_mainWindowController = new MainWindowController(args);
_mainWindowController.AppInfo.Changelog =
@"* Added Cairo backend that can be used in case of problems with OpenGL. To activate, run the program with environment variable CAVALIER_RENDERER=cairo
* All drawing modes except Splitter now have Circle variants
* Added an easter egg (run the program with --help to find how to activate it)
* Added welcome screen that is shown on start until any sound gets detected
* Fixed an issue where the app wasn't drawing correctly with >100% display scaling
* CAVA updated to 0.9.0
* Pipewire is now used as default input method, you can still change back to Pulse Audio using environment variable CAVALIER_INPUT_METHOD=pulse
* Updated translations (Thanks everyone on Weblate!)";
@"* Updated translations (Thanks everyone on Weblate!)";
_application.OnActivate += OnActivate;
if (File.Exists(Path.GetFullPath(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location)) + "/org.nickvision.cavalier.gresource"))
{
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Expand Up @@ -60,7 +60,7 @@ public MainWindowController(string[] args)
{
Aura = new Aura("org.nickvision.cavalier", "Nickvision Cavalier", _("Cavalier"), _("Visualize audio with CAVA"));
Aura.Active.SetConfig<Configuration>("config");
AppInfo.Version = "2023.8.1";
AppInfo.Version = "2023.8.2-next";
AppInfo.SourceRepo = new Uri("https://github.com/NickvisionApps/Cavalier");
AppInfo.IssueTracker = new Uri("https://github.com/NickvisionApps/Cavalier/issues/new");
AppInfo.SupportUrl = new Uri("https://github.com/NickvisionApps/Cavalier/discussions");
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Expand Up @@ -41,17 +41,10 @@
</screenshot>
</screenshots>
<releases>
<release version="2023.8.1" date="2023-08-11">
<release version="2023.8.2-next" date="2023-08-11">
<description translatable="no">
<p>Changes compared to 2023.8.0:</p>
<p>Changes compared to 2023.8.1:</p>
<ul>
<li>Added Cairo backend that can be used in case of problems with OpenGL. To activate, run the program with environment variable CAVALIER_RENDERER=cairo</li>
<li>All drawing modes except Splitter now have Circle variants</li>
<li>Added an easter egg (run the program with --help to find how to activate it)</li>
<li>Added welcome screen that is shown on start until any sound gets detected</li>
<li>Fixed an issue where the app wasn't drawing correctly with >100% display scaling</li>
<li>CAVA updated to 0.9.0</li>
<li>Pipewire is now used as default input method, you can still change back to Pulse Audio using environment variable CAVALIER_INPUT_METHOD=pulse</li>
<li>Updated translations (Thanks everyone on Weblate!)</li>
</ul>
</description>
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