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# Changelog

## [v0.5.0](https://github.com/Nexus-Mods/NexusMods.App/releases/tag/v0.5.0) - 2024-05-29

### New Features

This release is packed with new features. Configs generated by the game are now ingested into the correct mod, and can be edited using our new Text Editor ([#1358](https://github.com/Nexus-Mods/NexusMods.App/pull/1358), [#1346](https://github.com/Nexus-Mods/NexusMods.App/pull/1346)):

![Screenshot of the new Text Editor with syntax highlighting.](./docs/changelog-assets/fe39f9f3599a206cdad029c5c5e5fc16.webp)

The text editor uses [AvaloniaEdit](https://github.com/avaloniaui/avaloniaedit) and comes with syntax highlighting and many features you'd expect a code editor to have. You can even change the theme in the toolbar directly or using our new Settings UI ([#396](https://github.com/Nexus-Mods/NexusMods.App/issues/396), [#920](https://github.com/Nexus-Mods/NexusMods.App/issues/920)):

![Screenshot of the new Settings UI displaying various items with toggles and drop down menus.](./docs/changelog-assets/cacfba03e6a97ea69a9517d797cd3828.webp)

Settings have been in the works for a long time, and we've finally developed a system to easily create settings and allow users to change them. The UI will be expanded with sections, a search bar, and many more features in the future.

Our Downloads Page received a lot of attention in this release as well. It now contains a very nice and sleek download speed chart, and a list of completed downloads ([#1297](https://github.com/Nexus-Mods/NexusMods.App/pull/1297), [#1397](https://github.com/Nexus-Mods/NexusMods.App/pull/1397)):

![Screenshot of the Downloads Page with a new speed chart and a list of completed downloads.](./docs/changelog-assets/b59e869446acf19adcb518899aa2ce43.webp)

Clicking the "View in library" button will take you to our new Mods Library. Here you can see a list of all mods you've downloaded and installed. You can also quickly add a mod to your Loadout ([#1268](https://github.com/Nexus-Mods/NexusMods.App/pull/1268), [#1347](https://github.com/Nexus-Mods/NexusMods.App/pull/1347)):

![Screenshot of the new Mod Library showing all downloaded Mods.](./docs/changelog-assets/f5a16d3d58fb7be972aab915a6f23d55.webp)

The biggest change we've done is completely overhauling our internal data model and moving *almost* everything to our custom build database called [MnemonicDB](https://github.com/Nexus-Mods/NexusMods.MnemonicDB). The immediate benefit of this change is better faster, the long term benefit is having a reliable database with migrations and opportunities for new and awesome features without being bogged down by our previous data model.

One notable change that the new data model brought to the App is reified deletes.

### Other Changes

- Starting the App for the first time will open a warning about the state of the release. This overlay can be opened again by clicking the help icon in the top bar ([#1390](https://github.com/Nexus-Mods/NexusMods.App/pull/1390)).
- Navigating panels has been made easier. You can now right-click buttons that would create panels, to open up a context menu. Similar to browsers, combinations like Ctrl+Click or Shift+Click also work ([#1266](https://github.com/Nexus-Mods/NexusMods.App/pull/1266)).
- This Changelog can now be viewed directly in the App ([#1258](https://github.com/Nexus-Mods/NexusMods.App/pull/1258)).
- Stardew Valley saves are no longer managed by the App ([#1344](https://github.com/Nexus-Mods/NexusMods.App/pull/1344)).
- Added new Stardew Valley diagnostics:
- Minimum supported SMAPI version ([#1265](https://github.com/Nexus-Mods/NexusMods.App/pull/1265)).
- Minimum supported Game version ([#1265](https://github.com/Nexus-Mods/NexusMods.App/pull/1265)).
- Mod overwrites game files ([#1481](https://github.com/Nexus-Mods/NexusMods.App/pull/1481)).
- Stardew Valley has a new image ([#1393](https://github.com/Nexus-Mods/NexusMods.App/pull/1393)).
- The "Library" and "Diagnostics" entry on the left menu now show badges with counts for new archives and active diagnostics ([#1452](https://github.com/Nexus-Mods/NexusMods.App/pull/1452)).
- Added a message to an empty Loadout ([#1464](https://github.com/Nexus-Mods/NexusMods.App/pull/1464)).
- Updated mod names for failed installations ([#1468](https://github.com/Nexus-Mods/NexusMods.App/pull/1468)).
- Game Files and the Override Mod are hidden by default, this is controlled using a setting ([#1286](https://github.com/Nexus-Mods/NexusMods.App/pull/1286), [#1341](https://github.com/Nexus-Mods/NexusMods.App/pull/1341)).
- Restrict release build to only having one Loadout ([#1416](https://github.com/Nexus-Mods/NexusMods.App/pull/1416)).
- Restrict release build to only show Stardew Valley ([#1401](https://github.com/Nexus-Mods/NexusMods.App/pull/1401)).
- The CLI and how we handle multiple processes has been reworked ([#1345](https://github.com/Nexus-Mods/NexusMods.App/pull/1345)).
- Logging to the console can be now enabled in the settings, it's disabled by default ([#1351](https://github.com/Nexus-Mods/NexusMods.App/pull/1351)).
- A console window will no longer appear on Windows when starting the App ([#1410](https://github.com/Nexus-Mods/NexusMods.App/pull/1410)).
- Package maintainers can choose to disable the bundled 7z binary ([#1308](https://github.com/Nexus-Mods/NexusMods.App/pull/1308)).
- Loadouts can be removed and games can be unmanaged ([#1259](https://github.com/Nexus-Mods/NexusMods.App/pull/1259), [#1279](https://github.com/Nexus-Mods/NexusMods.App/pull/1279)).
- Added an uninstaller ([#1383](https://github.com/Nexus-Mods/NexusMods.App/pull/1383)).

### Fixes

- Tons of UI fixes and small visual improvements.
- The login overlay has been fixed and will now appear correctly again ([#1402](https://github.com/Nexus-Mods/NexusMods.App/pull/1402)).
- Telemetry has been reworked and fixed ([#1293](https://github.com/Nexus-Mods/NexusMods.App/pull/1293)).

### External Contributors

- [@Patriot99](https://github.com/Patriot99): [#1250](https://github.com/Nexus-Mods/NexusMods.App/pull/1250), [#1314](https://github.com/Nexus-Mods/NexusMods.App/pull/1314), [#1374](https://github.com/Nexus-Mods/NexusMods.App/pull/1374), [#1399](https://github.com/Nexus-Mods/NexusMods.App/pull/1399), [#1418](https://github.com/Nexus-Mods/NexusMods.App/pull/1418), [#1437](https://github.com/Nexus-Mods/NexusMods.App/pull/1437), [#1443](https://github.com/Nexus-Mods/NexusMods.App/pull/1443), [#1460](https://github.com/Nexus-Mods/NexusMods.App/pull/1460)
- [@DioKiriie](https://github.com/DioKiriie): [#1329](https://github.com/Nexus-Mods/NexusMods.App/pull/1329)

## [v0.4.1](https://github.com/Nexus-Mods/NexusMods.App/releases/tag/v0.4.1) - 2024-04-17

### New Features

The highlight of this PR is the new Apply Diff View ([#1202](https://github.com/Nexus-Mods/NexusMods.App/pull/1202)). You can now preview the changes made to disk before applying the Loadout:

![Screenshot of the new Apply Diff View that displays a list of files without different states like "Contents modified" or "Added" as well as file counts for directories and file/directory sizes.](./docs/changelog-assets/3ee7ede1aafade7797185cb7f9f49b2a.webp)
![Screenshot of the new Apply Diff View that displays a list of files with different states like "Contents modified" or "Added" as well as file counts for directories and file/directory sizes.](./docs/changelog-assets/3ee7ede1aafade7797185cb7f9f49b2a.webp)

Stardew Valley received three new diagnostics ([#1171](https://github.com/Nexus-Mods/NexusMods.App/pull/1171), [#1168](https://github.com/Nexus-Mods/NexusMods.App/issues/1168)). These diagnostics use the current game version and a [compatibility matrix](https://github.com/erri120/smapi-versions) to figure out if the currently installed SMAPI version is compatible:

![Screenshot of a critical error where the minimum support game version of SMAPI is greater than the currently game version.](./docs/changelog-assets/a348548403ed6a412fcfe97c22083e0d.webp)

![Screenshot of a critical error where the maximum supported game version of SMAPI is lower than the currently installed game version.](./docs/changelog-assets/15b10289b7aaaefd6f8f9c13da79ced9.webp)

This also includes our first "suggestion" diagnostic. This diagnostic will only appear if you have no mods installed and it will recommend a supported SMAPI version:
This also includes our first "suggestion" diagnostic. This diagnostic will only appear if you have no mods installed, and it will recommend a supported SMAPI version:

![Screenshot of a suggestion for installing SMAPI to get started with modding Stardew Valley.](./docs/changelog-assets/081da2f32c8803bbd759cf2f22641810.webp)

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