Releases: Nernar/Minimap
Releases · Nernar/Minimap
2.1.2
New functionality
- Added drawing operations to custom markers, it was accidentally cut
- Added toggleable marks, use remark of mark/unmark instead
- Replaced procedural heightmap with nearest surface
- Support for gestures on Inner Core v116 and above versions
Improvements
- Nearest surface searching algorithm improved
- Decreased maximum minimap distance, increased maximum rendering framerate (up to 144 fps)
- Properly scheduling chunk updates on remote client, when change world
- Extended markers will be drawn before player cursor (if it was enabled)
- Scheduled chunks will not be processed when map collapsed
- Codebase slightly improved, toolchain is not required anymore to repository
Fixes
- Surface finding, reset minimap options, closing minimap will not crash game anymore
- Fixed illegal minimap button sizes on unexisting configs
- Vanilla colormap option ignored on legacy launcher, also fallbacking custom colors
- Biome colormaps handled properly on legacy versions
- Getting entity dimension does not ruins render on legacy launcher
- Checking chunk loading also handled properly
- Adding extended mark on same place (without force option) does not stuck game anymore
Full Changelog: v2.1...v2.1.2
2.1/2.1.1
New functionality
- Minimap maintains state whether it is open or not between screens
- Updated colormaps for interacting with biomes, as well as API methods
- Added Chinese Translation by @weifeng233 in #1
Bug fixes
- Now generation uses client region on supported platforms
- Improved text scaling, maybe some different fixes
New Contributors
- @weifeng233 made their first contribution in #1
Full Changelog: v2.0...v2.1.1
2.0
Minecraft 1.12 - 1.16
- Updated block atlases based on real blocks colormap, this will allow you to use fast drawing even more efficiently
- Textures are now in folder, including new mobs and their sorting into aggressive, passive and neutral
New functionality
- Fullscreen map display mode, just click on it
- Rotate map around player, change indicator specifically for you
- Zoom is done by gesture instead of on-screen buttons, can still be controlled in settings
- Correct drawing of miner's dimensions (i.e. nether and others, still to be finalized)
- Export rendered part of map to an image, hold map to open settings
- Swipe map to hide it in a small button, tap again to open
- Height map generation and smoothing of terrain defects
- Added Russian and Ukrainian languages
Bug fixes
- Fixed map generation on new devices in general, fixed surface and dungeon generators
- Crashes from map generation, as well as related prolags
- Settings are based on config prototype, you can change default settings
Full Changelog: v1.3...v2.0
1.3
Bug fixes
- Added and partially ported border option
- Optimized settings loading
- Added options for pool optimization
Full Changelog: v1.2...v1.3
1.2
New functionality
- Added support for Horizon, some issues may still occur
- Added threads count option
Bug fixes
- Improved default settings prototype
- Fixed problems on Android ≥ 7.0
Full Changelog: https://github.com/Nernar/Minimap/commits/v1.2