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Releases: Nernar/Minimap

2.1.2

20 Jun 16:49
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New functionality

  • Added drawing operations to custom markers, it was accidentally cut
  • Added toggleable marks, use remark of mark/unmark instead
  • Replaced procedural heightmap with nearest surface
  • Support for gestures on Inner Core v116 and above versions

Improvements

  • Nearest surface searching algorithm improved
  • Decreased maximum minimap distance, increased maximum rendering framerate (up to 144 fps)
  • Properly scheduling chunk updates on remote client, when change world
  • Extended markers will be drawn before player cursor (if it was enabled)
  • Scheduled chunks will not be processed when map collapsed
  • Codebase slightly improved, toolchain is not required anymore to repository

Fixes

  • Surface finding, reset minimap options, closing minimap will not crash game anymore
  • Fixed illegal minimap button sizes on unexisting configs
  • Vanilla colormap option ignored on legacy launcher, also fallbacking custom colors
  • Biome colormaps handled properly on legacy versions
  • Getting entity dimension does not ruins render on legacy launcher
  • Checking chunk loading also handled properly
  • Adding extended mark on same place (without force option) does not stuck game anymore

Full Changelog: v2.1...v2.1.2

2.1/2.1.1

15 Nov 17:09
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New functionality

  • Minimap maintains state whether it is open or not between screens
  • Updated colormaps for interacting with biomes, as well as API methods
  • Added Chinese Translation by @weifeng233 in #1

Bug fixes

  • Now generation uses client region on supported platforms
  • Improved text scaling, maybe some different fixes

New Contributors

Full Changelog: v2.0...v2.1.1

2.0

13 Jul 22:48
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2.0

Minecraft 1.12 - 1.16

  • Updated block atlases based on real blocks colormap, this will allow you to use fast drawing even more efficiently
  • Textures are now in folder, including new mobs and their sorting into aggressive, passive and neutral

New functionality

  • Fullscreen map display mode, just click on it
  • Rotate map around player, change indicator specifically for you
  • Zoom is done by gesture instead of on-screen buttons, can still be controlled in settings
  • Correct drawing of miner's dimensions (i.e. nether and others, still to be finalized)
  • Export rendered part of map to an image, hold map to open settings
  • Swipe map to hide it in a small button, tap again to open
  • Height map generation and smoothing of terrain defects
  • Added Russian and Ukrainian languages

Bug fixes

  • Fixed map generation on new devices in general, fixed surface and dungeon generators
  • Crashes from map generation, as well as related prolags
  • Settings are based on config prototype, you can change default settings

Full Changelog: v1.3...v2.0

1.3

03 Aug 16:43
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1.3

Bug fixes

  • Added and partially ported border option
  • Optimized settings loading
  • Added options for pool optimization

Full Changelog: v1.2...v1.3

1.2

03 Aug 10:29
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1.2

New functionality

  • Added support for Horizon, some issues may still occur
  • Added threads count option

Bug fixes

  • Improved default settings prototype
  • Fixed problems on Android ≥ 7.0

Full Changelog: https://github.com/Nernar/Minimap/commits/v1.2