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Remove some SS14 Decals, Add white decal, give Vault Security PDA, Fi…
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…x Psycho Boss Spawner, Add TImed Psycho Spawners, Gave vault more slots (Vault-Overseers#478)
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FizCap authored Aug 30, 2024
1 parent 71c9aa0 commit 051755c
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Showing 54 changed files with 113 additions and 430 deletions.
92 changes: 0 additions & 92 deletions Resources/Prototypes/Decals/originsign.yml

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50 changes: 0 additions & 50 deletions Resources/Prototypes/Decals/ss14sign.yml

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132 changes: 0 additions & 132 deletions Resources/Prototypes/Decals/syndlogo.yml

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6 changes: 3 additions & 3 deletions Resources/Prototypes/Maps/N14/sunnyvale.yml
Original file line number Diff line number Diff line change
Expand Up @@ -57,7 +57,7 @@
BoSMidScribe: [ 1, 2 ]
BoSMidSquire: [ 2, 2 ]
Overseer: [ 1, 1 ]
VaultDoctor: [ 1, 1 ]
VaultDweller: [ 3, 3 ]
VaultDoctor: [ 2, 2 ]
VaultDweller: [ 4, 4 ]
VaultEngineer: [ 1, 1 ]
VaultSecurity: [ 1, 1 ]
VaultSecurity: [ 2, 2 ]
15 changes: 15 additions & 0 deletions Resources/Prototypes/_Nuclear14/Decals/fullwhite.yml
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@@ -0,0 +1,15 @@
- type: decal
id: N14FullTile
tags: ["Full Tile"]
snapCardinals: true
sprite:
sprite: _Nuclear14/Decals/FullWhite.rsi
state: full_tile

- type: decal
id: N14HalfTile
tags: ["Half Tile"]
snapCardinals: true
sprite:
sprite: _Nuclear14/Decals/FullWhite.rsi
state: half_tile
Original file line number Diff line number Diff line change
Expand Up @@ -400,4 +400,64 @@
chance: 0.95
intervalSeconds: 2400
minimumEntitiesSpawned: 1
maximumEntitiesSpawned: 3
maximumEntitiesSpawned: 3

- type: entity
name: Raider Ranged Psycho Timed Spawner
id: N14TimedSpawnerMobRaiderPsychoRanged
parent: N14TimedSpawnerMolerat
components:
- type: Sprite
layers:
- state: blue
- sprite: _Nuclear14/Mobs/RaidersSimpleMob/Raiders.rsi
state: raider_ranged
- state: timed
- type: Timer
- type: TimedSpawner
prototypes:
- N14MobRaiderPsychoRanged
chance: 0.95
intervalSeconds: 2400
minimumEntitiesSpawned: 1
maximumEntitiesSpawned: 2

- type: entity
name: Raider Psycho Boss Timed Spawner
id: N14TimedSpawnerMobRaiderBoss
parent: N14TimedSpawnerMolerat
components:
- type: Sprite
layers:
- state: blue
- sprite: _Nuclear14/Mobs/RaidersSimpleMob/Raiders.rsi
state: raiderboss
- state: timed
- type: Timer
- type: TimedSpawner
prototypes:
- N14MobRaiderBoss
chance: 0.95
intervalSeconds: 2400
minimumEntitiesSpawned: 1
maximumEntitiesSpawned: 1

- type: entity
name: Raider Psycho Timed Spawner
id: N14TimedSpawnerMobRaiderPsycho
parent: N14TimedSpawnerMolerat
components:
- type: Sprite
layers:
- state: blue
- sprite: _Nuclear14/Mobs/RaidersSimpleMob/RaiderPsycho.rsi
state: raider_melee
- state: timed
- type: Timer
- type: TimedSpawner
prototypes:
- N14MobRaiderPsycho
chance: 0.95
intervalSeconds: 2400
minimumEntitiesSpawned: 1
maximumEntitiesSpawned: 3
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Expand Up @@ -330,7 +330,7 @@
- state: ai
- type: ConditionalSpawner
prototypes:
- N14MobRaiderPsycho
- N14MobRaiderBoss

- type: entity
name: Raider Psycho Spawner
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