Wrapper Of Naughty SnakeZ
The best of Viper & Cobra combined.
Ready to go solution for configurable CLI programs.
It creates a configuration struct, that fields are automatically bound to:
- configuration file
- environment variables
- command line flags
- Let's say you want to write a configurable app.
So, I use viper to load configuration from file. I fetch configuration fields by
viper.Get(key)
.
- But it sucks to not have autocompletion from IDE.
So, I marshall your config to a struct.
- But let's say, you dockerized your app and when you run containers, you want also to manage config by environment variables.
So, I use AutomaticEnv to get env variables.
- But it marshalls to struct only when you bind specific environment variables by name.
I would bind them by viper.BindEnv().
- But you have config struct field named like: ThisIsMyConfigField, so you must set THISISMYCONFIGFIELD env variable, which is not really readable and nice.
:/
- And let's say, you also want to run your app like a CLI app.
I would use cobra.
- But you may also want configuration fields to be overwritten with values from the command line flags.
So, I use viper.BindPFlag to bind some flags to your config structs.
- And you end up with 3 different names of the same config field and pretty complicated initialization logic. Also, you must remember to add proper code when adding a new field to the configuration, so every way of loading the config field is properly handled.
So I use this library, and then you just create 1 config struct without any tags, initialize it, and you have all 3 ways of configuring your app (by the configuration file, by environment variables, and by command flags) out of the box and in one place.
And I have all the above problems resolved!
- Awessssome!
Import dependency into your project.
go get -d github.com/Mrucznik/wonsz
// main.go file
package main
import (
"fmt"
"github.com/Mrucznik/wonsz"
"github.com/spf13/cobra"
)
var config Configuration
type Configuration struct {
// Here we declare configuration fields. No need to add any tags.
SnakeName string
}
var rootCmd = &cobra.Command{Run: execute}
func main() {
wonsz.BindConfig(&config, // pointer to the configuration struct
rootCmd, // root cobra command
wonsz.ConfigOpts{}) // Wonsz configuration options
rootCmd.Execute()
}
func execute(_ *cobra.Command, _ []string) {
fmt.Printf("Application config: %+v\n", config)
}
This is the simplest example, more detailed you will find here.
- Create file config/config.go
// config.go file package config var Config Configuration type Configuration struct { // Here we declare configuration fields. No need to add any tags. SnakeName string }
- Bind created config structure to cobra & viper using wonsz.BindConfig()
// cmd/root.go
package cmd
import (
"github.com/Mrucznik/wonsz"
"github.com/You/your-project/config"
"github.com/spf13/cobra"
)
var rootCmd = &cobra.Command{
// your root cobra command
}
func init() {
wonsz.BindConfig(&config.Config, rootCmd, wonsz.ConfigOpts{})
// other code
}
- Done!
- default struct values
config := &Config{ SnakeName: "nope-rope", }
- configuration files e.g.
- config.json
{ "snake_name": "hazard spaghetti" }
- config.yaml
snake_name: "judgemental shoelace"
- config.toml
snake_name = "slippery tube dude"
- config.json
- environment variables
SNAKE_NAME="caution ramen" go run main.go
- command-line flags
go run main.go --snake-name="danger noodle"
- names in configurations files should be in snake_case
- environment variables are in SCREAMING_SNAKE_CASE
- command-line flags names should be dash separated
You can find more information by checking out example app.