This repository has been archived by the owner on Jun 3, 2023. It is now read-only.
Releases: Mirasaki/dayz-leaderboard-bot
Releases · Mirasaki/dayz-leaderboard-bot
Multi-server automatic leaderboards
This release changes the way the automatic leaderboard module functions, and now takes your config from the /config/servers.json
file - the /config/.env
file is no longer used for this. If you update to this version, you will have to update your /config/servers.json
file according to the example
+ feat: support automatic leaderboard for each server defined in servers.json
+ use dev script instead of start:dev
+ update example servers.json file
+ use global commands instead of test commands
+ conditional TEST_SERVER_GUILD_ID command management, leave it undefined and you'll only have global commands
- remove config from .env
- remove some unused eslint-rule ignores
Full Changelog: v1.1.9...v1.2.0
v1.1.9
v1.1.8 - Support multiple servers
v1.1.7
fix: API character limit error
Automatic Leaderboard
What's Changed
- Add functionality for automatically posting leaderboard data to a configurable channel on a configurable timeout
- Improve and export leaderboard embed parsing. It is now no longer restricted to the 25 field Discord limit, the new limit would be 250 for a single message.
Full Changelog: v1.1.3...v1.1.4
Fix playtime
Updated eslint configuration and fix bug in playtime calculation