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Merge pull request godotengine#94117 from mhilbrunner/fix-94090-vspro…
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…j-scons-4.8

Fix VS project generation with SCons 4.8.0+
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akien-mga committed Jul 9, 2024
2 parents b4943e1 + f682406 commit 5514510
Showing 1 changed file with 5 additions and 3 deletions.
8 changes: 5 additions & 3 deletions methods.py
Original file line number Diff line number Diff line change
Expand Up @@ -648,6 +648,7 @@ def detect_visual_c_compiler_version(tools_env):


def find_visual_c_batch_file(env):
# TODO: We should investigate if we can avoid relying on SCons internals here.
from SCons.Tool.MSCommon.vc import find_batch_file, find_vc_pdir, get_default_version, get_host_target

msvc_version = get_default_version(env)
Expand All @@ -661,10 +662,11 @@ def find_visual_c_batch_file(env):
if env.scons_version < (4, 6, 0):
return find_batch_file(env, msvc_version, host_platform, target_platform)[0]

# Scons 4.6.0+ removed passing env, so we need to get the product_dir ourselves first,
# SCons 4.6.0+ removed passing env, so we need to get the product_dir ourselves first,
# then pass that as the last param instead of env as the first param as before.
# We should investigate if we can avoid relying on SCons internals here.
product_dir = find_vc_pdir(env, msvc_version)
# Param names need to be explicit, as they were shuffled around in SCons 4.8.0.
product_dir = find_vc_pdir(msvc_version=msvc_version, env=env)

return find_batch_file(msvc_version, host_platform, target_platform, product_dir)[0]


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