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Locutus73 committed Jun 8, 2019
1 parent 5bc2423 commit 12b58c6
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21 changes: 21 additions & 0 deletions ICON-LICENSE
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The MIT License (MIT)

Copyright (c) 2014 Waybury

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
22 changes: 22 additions & 0 deletions MiSTerConfigurator.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.40629.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MiSTerConfigurator", "MiSTerConfigurator\MiSTerConfigurator.csproj", "{04C9265C-2E28-4E03-B09C-07D9B2DD07A6}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{04C9265C-2E28-4E03-B09C-07D9B2DD07A6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{04C9265C-2E28-4E03-B09C-07D9B2DD07A6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{04C9265C-2E28-4E03-B09C-07D9B2DD07A6}.Release|Any CPU.ActiveCfg = Release|Any CPU
{04C9265C-2E28-4E03-B09C-07D9B2DD07A6}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
831 changes: 831 additions & 0 deletions MiSTerConfigurator/ConfiguratorForm.Designer.cs

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1,380 changes: 1,380 additions & 0 deletions MiSTerConfigurator/ConfiguratorForm.cs

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634 changes: 634 additions & 0 deletions MiSTerConfigurator/ConfiguratorForm.resx

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91 changes: 91 additions & 0 deletions MiSTerConfigurator/MiSTerConfigurator.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{04C9265C-2E28-4E03-B09C-07D9B2DD07A6}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>MiSTerConfigurator</RootNamespace>
<AssemblyName>MiSTerConfigurator</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, PublicKeyToken=1b03e6acf1164f73, processorArchitecture=MSIL">
<HintPath>..\packages\SharpZipLib.0.86.0\lib\20\ICSharpCode.SharpZipLib.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="ConfiguratorForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="ConfiguratorForm.Designer.cs">
<DependentUpon>ConfiguratorForm.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="ConfiguratorForm.resx">
<DependentUpon>ConfiguratorForm.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="packages.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="Resources\loop-circular-2x.png" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
6 changes: 6 additions & 0 deletions MiSTerConfigurator/MiSTerConfigurator.csproj.user
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectView>ShowAllFiles</ProjectView>
</PropertyGroup>
</Project>
20 changes: 20 additions & 0 deletions MiSTerConfigurator/Program.cs
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using System;
using System.Collections.Generic;
using System.Windows.Forms;

namespace MiSTerConfigurator
{
static class Program
{
/// <summary>
/// Punto di ingresso principale dell'applicazione.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new ConfiguratorForm());
}
}
}
36 changes: 36 additions & 0 deletions MiSTerConfigurator/Properties/AssemblyInfo.cs
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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// Le informazioni generali relative a un assembly sono controllate dal seguente
// set di attributi. Per modificare le informazioni associate a un assembly
// occorre quindi modificare i valori di questi attributi.
[assembly: AssemblyTitle("MiSTerConfigurator")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MiSTerConfigurator")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Se si imposta ComVisible su false, i tipi in questo assembly non saranno visibili
// ai componenti COM. Se è necessario accedere a un tipo in questo assembly da
// COM, impostare su true l'attributo ComVisible per tale tipo.
[assembly: ComVisible(false)]

// Se il progetto viene esposto a COM, il GUID che segue verrà utilizzato per creare l'ID della libreria dei tipi
[assembly: Guid("0c93d37f-1815-438d-bb1c-bd5c71d25dd3")]

// Le informazioni sulla versione di un assembly sono costituite dai seguenti quattro valori:
//
// Numero di versione principale
// Numero di versione secondario
// Numero build
// Revisione
//
// È possibile specificare tutti i valori oppure impostare valori predefiniti per i numeri relativi alla revisione e alla build
// utilizzando l'asterisco (*) come descritto di seguito:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
73 changes: 73 additions & 0 deletions MiSTerConfigurator/Properties/Resources.Designer.cs

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