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v0.47.12 Development Snapshot (DO NOT USE)

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@HammerGS HammerGS released this 09 Nov 00:00
· 1556 commits to master since this release

Removing this release due to game breaking bug in MekHQ.

  • Issue #761: Cost of communications equipment does not reflect size
  • Issue #758: Damage notation for torpedoes and prototype rockets incorrect
  • Issue #762: No cost for heat sinks and power amplifier for spot welders on ICE vehicles
  • Issue #763: Cost for cargo bays on vehicles is incorrect
  • Issue #765: Really early dropships and small craft not allowed
  • Issue #773: Superheavy industrialmechs fail validation
  • Issue #793: Industrialmechs with DHS loaded as SHS
  • Issue #770: Status message about unallocated heat sinks is confusing
  • Issue #775: Quarters on large aerospace craft again have a c-bill cost, but other bays do not
  • Issue #777: Direct Neural Interface blanks out Summary and TRO
  • Issue #784: Sub-Cap Ammo weight discrepancy
  • PR #801: Printing progress bar and memory use improvement
  • Issue #342: Incomplete queued print
  • PR #803: Add an outline to PDF output
  • Issue #802: Record Sheets printing small for layout
  • Issue #807:TAG (Light, Man-Portable) is misclassified
  • Issue #746: Weird margins on printing
  • Issue #665: Formatting Issue when printing vehicles or battle armor
  • PR #810: Show munition type on record sheet
  • Issue #812: Super-heavy trailer not possible (Combat Vehicles)
  • PR #812: Add optional reference tables for vehicle record sheets
  • PR #818: Optional reference tables for aerospace record sheets
  • Issue #816: Split equipment not printing second location on RS Weapon and Equipment Inventory
  • PR #820: Optional reference tables for infantry and protomechs