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v0.45.2 Development Snapshot

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@neoancient neoancient released this 18 Nov 20:32
· 13649 commits to master since this release
  • Switched build system from ant to gradle.
  • Issue #1122: Piloting/gunnery skills generated from the wrong tables [Force Generator]
  • PR #1132: Zweihander
  • Issue #1149: Force Generator switching from Mechs to Protomechs for Clans that deploy them
  • Data: Various fixes to unit names as a result of the Large Craft changes.
  • Data: New Sprites
  • PR #1152: Refactor of methods for getting pilot SPAs
  • Issue #1127: Fix for units not applying camo in certain circumstances
  • PR #1164: System wide equipment [Support for aerospace equipment in a generic, non-firing arc location]
  • Issue #1172: Game Non-Responsive
  • Data: New Sprites
  • PR #1170: Bullet-proofing various edge cases for space maps; weather related info no longer displayed in space
  • Issue #1177: Rocket Launcher bug after configuring unit
  • PR #1185: Protomech validation, updates to protomech unit files from errata and addition of Wars of Reaving units.
  • PR #1186: Protomech equipment (implentation of melee weapon, quad melee system, fusillade, and magnetic clamps)
  • PR #1184: Bot handling for aerospace units on low-atmospheric maps and on space maps using non-advanced flight rules
  • PR #1193: TRO style summary
  • Data: New Sprites