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v0.43.11 Development Snapshot (0.44 RC5)

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@HammerGS HammerGS released this 05 Jun 01:22
· 14379 commits to master since this release

v0.43.11-RC5 (2018-06-04 0100 UTC)

  • Data: Adding missing weights for infantry weapons.
  • PR #971: Fixes for incorrect flight time calculations for cruise missile artillery in weapon bays and/or on spacecraft.
  • PR #696: Fixes #974: Edge Reroll for Superchargers Breaks Superchargers
  • PR #983: Implement "waypoint launch" for capital missiles
    Prevent capital missiles from being fired in anything other than normal mode on non-space maps
    Fix inability to switch firing modes on capital missiles
  • PR #963: Fix for glitchy-looking empty hexes near window edges when rendering large/zoomed maps in isometric mode
  • Data: New and Updated Sprites.
  • Updated RAT generator files with dropship name changes and conformed mechs and vehicles to MUL early SW era.
  • Data: New and Fixed RATs (thanks mkerensky)
  • Data: Various minor data fixes, including fix for #984,#719
  • Data: Fixing #906 Incorrect heat for Prototype Rocket Launcher 15
  • PR #985: When considering point blank shots from hidden units, Princess will make use of torso twists.
  • PR #988: Sniper SPA should not affect LOS-range shots, per errata
  • Data: Reference fixes for ATOW-C equipment, and making the Mydron a little lighter.