v0.41.16
v0.41.16 (2016-04-10 21:53 UTC)
- Data: New Sprites and Unit Fixes.
- PR #47: EntitySprite updates (AA, scaling, labels)
- PR #49: Adding runway overlay fluff images
- PR #45: SPA organization
- Issue #51: Missing i18n entry: BoardView1. (for crew stunned)
- Data: New Sprites and Unit Fixes (Thanks Greekfire)
- Remove classpath entries for TinyXML (Also fixes #67)
- PR #46: TacOps Alternate BattleArmor weights
- PR #57: Remove dependency on TinyXML
- PR #60: Ignore test data when building MegaMek.jar
- PR #61: Extract named unit nicknames and (when present) display them
- PR #65: Tilesets can use an 'include' keyword
- PR #68: Ultra Rubble terrain level missing +2 movement cost
- Issue #63: ASF free facing changes incorrect on ground maps
- Data: New Sprites and Unit Fixes (Thanks Greekfire)
- PR #87: Adding Simplex-based random landscape generator
- PR #50: Shadows (optimizations, new effects for low-light levels)
- Fixing MML Issue #6 - Wrong damage for Enhanced ER PPC (#6)
- Data New Sprites.
- Issue #81: Grappling a 'mech involved in a Grapple may cause hang
- Issue #80: Flare Rounds not Illuminating Targets for Visual Detection
- Bug: Floor deploy dialog for Infantry in buildings could select wrong floor
- Bug: Landed dropships were allowed to hang off the edge of the board
- Issue #82: Dropship Deployment Overlapping
- PR #96/Issue #98: Fixed Industrial TSM calculation
- PR #100: Minimap unit icons made more visible
- Bug/PR #89: Keyboard scrolling made smoother by reducing calls to the minimap
- PR #87: On Windows, RMB scrolling interacts better with the context menu
- PR #88: Board soft centering to units
- PR #77: Adjustments to Entity Sprites (transparency, coloring)
- PR #94: Hotkey for toggling Walk/Jump, Movement Envelope now static on or off
- Issue #106 - Fixing name generator resource loading derp
- Data: New Sprites
- PR #109: StratOps Symbols for the Minimap
- Bug [#3399]: No Quicksand Image
- Issue #92: Canon units being flagged as invalid designs (temp workaround)
- PR #118: Mouse Button 4 will not show/hide the Minimap and Unit Display
- Issue #126: Game saves regardless of button pushed
- Data: New Sprites and Unit Fixes.
- Bug: Entity tooltip could have incorrect movement mod with TO standing still