v0.41.14
v0.41.14 (2016-02-02 13:10 UTC)
- Data New Sprites/Various RAT and Unit Fixes.
- Data New Sprites/Osts grow hands.
- Bug:Protected Actuators quirk not working when Anti-Mek attacked.
- Data New Sprites.
- Bug:Quirks with Quirks (hitch on VTOLs, Actuator quirks on Vees)
- Errata: Re-Engineered Laser changes.
- Bug [#4680]: Vehicular Grenade Launcher Landed Wrong
- Bug [#4681]: Fatigue point usage can be confusing
- Errata: Turret Tech Level Changes
- Data: New Sprites
- Bug [#4679]: Entity deploymentZone won't save as -1 in MUL
- Bug: It was possible to select mult/even init options with individual init on
- Bug #4: Disallow simultaneous enabling of Lance Movement and Individual Init
- Bug [#4577]: ECCM effective beyond its nominal range
- Bug: Sprinting with low gravity could cause MASC failure checks
- Bug: /replacePlayer wouldn't allow player names with hyphens ("-")
- Data: New RATS (Thanks Magnus Kerensky)
- Data: New Sprites.
- Issue #17: Reactive armor critical hits don't work properly