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Add processing of multiple fluff images (WIP) #5490
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MegaMek + Fix 5476: Update SV armor slots to 2 or 1 for Rating E or F respectively MegaMekLab + Fix #MegaMek#1514: Fix Atrocious table shading render speed MekHQ + PR MegaMek#4106: Use tabs in customize scenario dialog + PR MegaMek#4105: Updated Post-Scenario Logging for Prisoners + PR MegaMek#4104: Fixed Post-Scenario Tracking System's Handling of Multiple Personnel in autoAwards + PR MegaMek#4102: Fixed Award Tier Count Calculations in PersonViewPanel + PR MegaMek#4093: Added Negotiation and Scrounge Skill Settings for Administrator Personnel + PR MegaMek#4054: Added Life Paths Campaign Options Tab, Added Education Module Very Important to read the documentation on this feature (See Docs folder)
# Conflicts: # megamek/docs/history.txt
Codecov ReportAll modified and coverable lines are covered by tests ✅
Additional details and impacted files@@ Coverage Diff @@
## master #5490 +/- ##
============================================
- Coverage 28.90% 28.89% -0.02%
- Complexity 13926 13941 +15
============================================
Files 2537 2540 +3
Lines 268108 268546 +438
Branches 47919 47965 +46
============================================
+ Hits 77506 77603 +97
- Misses 186648 186979 +331
- Partials 3954 3964 +10 ☔ View full report in Codecov by Sentry. |
Destrier has Sponson Equipment in Inconsistent Location MegaMek#5865
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