Fix for #4892: failure loading files that contain infantryWeaponMounted objects #4893
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Ran into an issue where new save games could not be loaded back into current code.
It appears that something has changed in how we save infantry units.
Based on recommendation from other contributors, fix is to move
megamek.common.Mounted.class
into xStream.allowTypeHierarchy() call, asinfantryWeaponMounted
type is a subclass of this type.Close #4892