Fix machine gun array burst damage against conventional infantry #4841
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Against most units a machine gun array rolls on the cluster hits table to determine the number of weapons that hit. Against conventional infantry the number of burst damage dice is supposed to be multiplied by the number of linked weapons.
I've also modified the report to show the amount of damage done by any burst weapon.
1D6/2 is not an issue because it is only used by BA weapons, and cannot be part of a MGA.
Fixes #4745.